Responsable d'intégrations et de modélisations de models visuels pour un simulateur de maintenance d'Avions (A400M)
Gestion de projet et création de cahiers des charges pour une équipe de modeleurs.
Graphiste 3D
blueboxmultimedia.com
November 2010 - April 2012
Responsable de la modélisation, texture, animation, rendu suivant les contrats.
Character Artist
Wild Games Studio
January 2011 - February 2012
Mascouche, Quebec
Responsable de la modélisation de personnages en tout genre : humanoïdes, monstres, créatures, insectes...
Responsable de la modélisation de props et environnements
Modélisation de véhicules
Suivi et gestion de projet.
Artiste 3D - Modeler 3D
Anonym-Art Productions
August 2010 - January 2011
https://www.moddb.com/mods/crash-bandicoot-return
Artiste 3D - Généraliste
Dynamik3D
July 2010 - July 2010
Modeling, texturing, rendering for an advertisement.
Zbrush, Maya, Photoshop
Graphiste 3D
Mikros Image
December 2009 - January 2010
Modeling, texturing, animating and rendering for television advertising. I realized a packshot for companies Nana and Darty.
Playtest
Ubisoft
2010 - 2010
Playtester
Graphiste 3D
Mikros Image
October 2008 - December 2008
Lighting and Rendering for a short film, called LOGORAMA for the company Mikros Image. I set up the lighting, textures and did the different rendering passes to make a precomposition. LOGORAMA received an OSCAR for the best animated short film at the Oscar’s Festival in 2010.
Graphiste 3D
Dassault Systemes
December 2007 - September 2008
Photo realistic rendering (MentalRay) for the design branch of DASSAULT SYSTEMES. I worked for Bombardier’s clients. I supported various projects for clients with respect of deadlines. Modeling vehicles and environments with CATIA for a real project and more (Michel Vaillant).
Graphiste 3D
Thales
August 2007 - October 2007
Modeling, texturing and animating vehicles for real time simulator (Tank, helicopter and other vehicles…) at THALES. Respect of technical constraints with polygons and textures maps. Test simulation of different aircraft prototypes for integration in the real time engine.