Nicolas Darques

Nicolas Darques

Supervisor Pipeline TD

London, United Kingdom

Hire Me

Main Titles Pipeline Support

1899 (2022)

Pipeline supervisor

Avengers: Age of Ultron (2015)

Pipeline Supervisor

Insurgent (2015)

Pipeline Supervisor

Jupiter Ascending (2015)

Guardians of the Galaxy (2014)

Pipeline Supervisor

Exodus: Gods and Kings (2014)

Pipeline Supervisor

The Monuments Men (2014)

Pipeline Supervisor

Snowpiercer (2014)

Pipeline Supervisor

The Hunger Games: Catching Fire (2013)

Cloud Atlas (2012)

Wrath of the Titans (2012)

Compositor

Attack the Block (2011)

Compositor

The Rite (2011)

Computer Graphics Artist

From Paris with Love (2010)

Digital Trainer

Arthur and the Invisibles (2007)

CG artist

Underworld (2003)

Digital Artist

Heaven (2002)

CG artist

The Cell (2000)

CG Artist

Fight Club (1999)

Work History
  • Pipeline Supervisor

    Method Studios

    September 2013 - December 2015
  • London Pipeline Supervisor

    Method Studios

    September 2013 - December 2015
    London, United Kingdom
  • Head of Pipeline

    Method Studios

    May 2010 - December 2015
    London, United Kingdom
  • System and Software Engineer

    Method Studios

    May 2010 - September 2013
    London, United Kingdom

    Helping London studio growth from 3 employees to 60.
    Assuming multiples roles :
    - Systems Admin
    - Pipeline Supervisor
    - Show Technical Director
    - Technical Manager.

  • Senior Lead R&D VFX

    Eclair Numérique

    April 2007 - January 2010
    Paris area, France.

    Creation of an Asset manager and a Production manager application with a team of 3 people.
    Senior Lead TD on several long-feature projects.

  • Senior Previz and R&D Artist

    Sony Computer Ent. Europe

    April 2006 - March 2007
    London, United Kingdom

    Working on a flagship title for PS3.
    Also built destruction tools.

  • VFX/CG Supervisor (multiples roles)

    BUF

    May 2003 - March 2006
    Paris, France

    I assumed multiples roles :
    - Senior TD
    - CG Supervisor,
    - VFX Supervisor (commercials), VFX Supervisor on sets (commercial, Long-feature).
    - VFX Trainer.

  • Artistic Director

    zSlide

    February 2005 - April 2005
    Paris Area, France

    Game designer and Artistic Director on a PSP title (Hot PXL).

  • Senior Technical Director

    BUF

    May 2001 - April 2003
    Paris, France

    Worked on Commercial and Long-features.
    Was 'Acting' VFX Supervisor on sets for commercial.

  • Mid-level CG Generalist

    BUF

    April 1999 - April 2001
    Paris Area, France

    - Worked on commercials and Long-feature.

  • Junior CG Artist

    BUF

    June 1998 - April 1999
    Paris, France.

    Working on Commercials, assuming different roles.

  • Junior CG Artist

    Ubisoft

    June 1997 - October 1997
    Paris Area, France

    Worked on video-games cinematic for various titles.

Education
  • Digital Director (master's degree)

    SUPINFOCOM

    September 1995 - June 1998
  • Master

    Institut Universitaire de Technologie

    September 1993 - June 1995