Fantastic Beasts 2
CG Lead
- Led a small team of asset artists to create a feathery CG creature.
- Grooming & lookdev
Spider-Man: Homecoming
CG Lead
- Led a small team of CG artists to create a handful of last minute additional shots with a CG seagull.
"Captain America 3: Civil War" - Feature Film
Lighting/Lookdev
- Lighting, lookdev, layout for full cg city environment
- Lighting, lookdev, procedural layout for underwater environment
- Asset lookdev
Target Holiday - TVC
Groomer for My Little Pony
Halo 5: Guardians - The Hunt Begins TVC
VES Nominated Commercial
Lighting Lead
- Asset Lookdev, buildings, robot arm, props
- Shot Lighting
- Pipeline development for lighting
"San Andreas" - Feature Film
https://www.imdb.com/title/tt2126355/
Lighting Lead
-Developed shading and lighting pipeline for Houdini Mantra used by LA and Vancouver locations
-Led a team of up to 6 lighters and tds
-Created procedural and bespoke shaders for many assets
-Wrote tools in Python that were used by the lighting team
-Shot lighting on complex full cg shots with numerous fx and animation elements
"Jupiter Ascending" - Feature Film
https://www.imdb.com/title/tt1617661/
-Developed feather groom for character in Houdini
-Created lookdev and asset used by lighters
-Shot lighting in Houdini Mantra
"Divergent" - Feature Film
https://www.imdb.com/title/tt1840309/
Lead Lighter
-Creature lookdev in Houdini
-Character shot lighting in Houdini
-Particle and wire simulation in Houdini
VFX Artist
Method Studios
February 2012 - May 2019
Greater Los Angeles Area
"Into the Storm" - Feature Film
https://www.imdb.com/title/tt2106361/
-Fx tree simulation in Houdini
"Reliant Armadillo Al" - Commercial
https://www.youtube.com/watch?v=qSbU9N1t4KQ
-Creature look dev
-Lighting in Houdini Mantra
"DirectTv Troll" - Commercial
https://www.youtube.com/watch?v=9OLUs5fxaJw
-Lighting in PRMan through Houdini
"Kia Sorento Spacebabies" - Commercial
https://www.youtube.com/watch?v=t535BjVmXq8
-Character Shader and Fur Lookdev
-Lighting in Houdini Mantra
"Beautiful Creatures" - Feature Film
https://www.imdb.com/title/tt1559547/
-Procedural Modeling & Animation in Houdini
-Lighting in Maya Vray
"Kia Soul Bringing Down the House" - Commercial
https://www.youtube.com/watch?v=o0B5vuAYk94
-Lighting in Houdini Mantra & Maya Vray
Responsible for animating, texturing, and effects work on a short
animation.
CG Artist
Mojo
September 2011 - October 2011
Lighting, modeling, and shading for Battleship and Snow White print ads.
Adjunct Professor
Drexel University
March 2010 - June 2011
I taught the following undergraduate courses:
Animation I - Undergraduate course in computer graphic animation in Autodesk Maya. Students responsible for creating short animations that focus on story telling, motion, and visual interest.
Digital Spatial Visualization - Undergraduate course in drawing from observation with respect to perspective in both traditional methods and digital tools.
Computer Graphic Imagery - Course in 3D modeling, texturing, and lighting in Maya.
CG Artist
Drexel University
March 2010 - September 2010
Responsible for storyboarding, surfacing, lighting and the rendering of assets for short medical animation that was part of a documentary. Painted textures using photo reference in Photoshop and procedural shaders in Maya hypershade. Lit the scene in Maya and rendered in Renderman for Maya.