-Create character concept art and in game assets to be used in The Muscle Hustle
-Create character reskins
-Create 2d environment assets to be used in game
-Create ads and promotional images for Facebook and mobile platforms
Freelance Concept Artist
Epic Games
June 2018 - November 2018
-Create character concepts and material break outs for skins in Epic's Fortnite
Artist
Self-employed
November 2014 - November 2017
Currently the art director, animator, concept artist, and environment artist on the upcoming fighting game Cerebrawl.
Artist
Disney Interactive
September 2012 - November 2014
Greater Seattle Area
Projects:
Marvel Avengers Alliance Tactics: Environment Artist
-Created concept art for environment assets
-Created finished 3D assets for in game use
-Worked closely with the Design team to ensure the environment assets would fulfill their needs
-Managed outsourcers who were creating models for environments. Made sure quality of the work was up to par with our expectations
-Worked closely with graphics coders to ensure the environments could look as close to the concept art as possible
Illustrator
38 Studios
September 2011 - May 2012
Providence, Rhode Island Area
-Created assets for the web including illustrations, animations, and typography
-Worked closely with art directors to create assets that were stylistically consistent with the game team
Character Artist
Harmonix Music Systems
December 2006 - March 2011
concept art, orthographic drawings, 3d modelling, texturing, asset integration
Projects:
Dance Central 2: Character Artist/Modeler
-Concepted, modeled, and textured fully realized main character assets.
-Helped with motion capture for character intros.
Dance Central: Character Artist/Modeler
-Concepted backup dancers to assist main characters dance moves
-Concepted and created orthographic drawings for crowd models
-Started modeling and texturing backup dancers.
RockBand 3: Character Artist
-Concepted character assets for character customization
-Drew storyboards for initial testing of the RockBand Vignettes.
The Beatles: RockBand: Character Artist
-In addition to the same responsibilities as previous games, assisted the tech art department in skinning assets and creating simple rigs for hair physics
-Assisted the tech art department with asset integration
RockBand 2: Character Artist
-Fulfilled the same responsibilities as in RockBand
RockBand: Character Artist
-Designed character assets for character customization
-Drew orthographic drawings of assets to help assist outsource companies create 3D models for the game