a 3D Generalist/Surfacing-Texturing Artist, currently looking for New opportunities as 3D Generalist or Look Development or Surfacing/Texturing or Lighting Artist or Hair/Fur Grooming role. My last role was 3D Generalist . I have been working in the 3D arts for almost 7 years now. During this period I have obtained experience in various areas of the 3d production including an animated feature film, short movie and a lot of series began as a 3d Character Texturing artist, then became a look development, and Hair Grooming artist, an Environment Specialist\Texturing Artist, and now a 3D Generalist.
My Website: https://muradabujaish.wix.com/muradabujaish
Email:
abujaish@gmail.com
Demo Reel: https://vimeo.com/215891022
Work History
Character Effects "CFX" Artist
Boulder Media
January 2021 - April 2021
Dublin, County Dublin, Ireland
working on an Animated Feature Film. Mainly responsible for grass cfx and some hair and cloth simulation
Maya, Xgen, nHair,ncloth, Katana, Linux, Shotgun
Senior 3D Environment Artist/Grass Setup
Boulder Media
June 2018 - January 2021
Dublin, Ireland
working on an Animated Feature Film. Mainly Responsible for Environment Modeling, Vegetation
- Creating xgen grass presets for different type of grasses.
- Modeling (Sets, Props), Vegetation (Tree creation, Grass and Foliage distribution).
Maya, Xgen, SpeedTree, Mari, Katana, Arnold, Nuke, Linux, Shotgun.
Freelance 3D Artist
Freelance
August 2017 - March 2018
Amman Governorate, Jordan
3D Generalist
Barajoun Entertainment
October 2016 - August 2017
Dubai, United Arab Emirates
Start working on a animated Feature Film. Mainly Responsible for Modeling, Texturing and Look Development. software used Maya, Zbrush, Renderman21, Mari, Katana.
Environment Specialist/Texturing Artist
LANI PIXELS
September 2015 - October 2016
Dubai, United Arab Emirates
Start working on a animated Feature Film, Responsible for Look Development for all the Environments"Modeling, Texturing, Vegetation and Lighting". and some Hair Grooming and Simulation for Characters. software used Maya, Zbrush, Menral ray and Arnold, Mari, Fusion.
Look Development Artist, Hair Grooming artist
Rubicon Group Holding
January 2012 - September 2015
Amman, Jordan
- SantaClause (the sizzle) (Short Movie) (CG Supervisor, Look Development, Vegetation, Texturing) 2014- 2015
- The Life and Adventures of Santa Claus(Animated Feature Film) (look Development) 2013 - Current
- PostMan Pat the movie (Animated Feature Film) (Look Development, Hair Grooming, Vegetation, Texturing) 2012 – 2014
3D Character Texturing Artist
Rubicon Group Holding
October 2009 - December 2011
Amman, Jordan
- Blake Pilot episode (Animated Series)(Texturing , lighting and rendering) 2011
- Ben and Izzy 2 (Animated Series)(Character Look Development , Texturing) 2010 - 2011.
-The Life and Adventure of santaClause(Animated Feature Film) (Character Texturing) 2009-2010.