Michael Sanders

Michael Sanders

Mid-level Digital Compositor / 14 yrs

Los Angeles, CA

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Work History
  • Compositor

    Zoic Studios Vancouver

    August 2022 - December 2023
  • Compositor

    Gener8 Media Corp

    December 2014 - February 2015

    Perform stereo compositing duties on multiple feature film projects:

    Projects: Insurgent

  • Freelance tracker/matchmover/compositing assist

    Chapeau FX

    November 2014 - December 2014
  • Compositor

    Gener8 Media Corp

    January 2014 - October 2014

    Perform stereo compositing duties on multiple feature film projects:

    Godzilla
    Maleficent
    The Grand Master

  • Compositor

    Stereo D

    January 2013 - January 2014

    Use compositing techniques to eliminate artifacts from converted stereo footage and re-create background information. Tasks include clean plate creation, keying and matte extraction, 2D-and-3D tracking, and 3D camera projection.

    Projects:
    Jurassic Park 3D
    GI Joe: Retaliation
    Iron Man 3
    The Wolverine
    Star Trek: Into Darkness
    Captain America: Winter Soldier
    Need for Speed
    Pacific Rim
    Percy Jackson: Sea of Monsters

  • 3D Generalist/VFX Artist

    Sizzle Pitch VFX

    September 2012 - December 2012

    Perform a multitude of tasks including compositing, editing, paint clean-up and beauty work, as well as 3D modeling, texturing and photo-realistic rendering of cg elements.

    Projects:
    Snake and Mongoose (feature)
    GFuel: Mission Gunship Sweepstakes ad (broadcast - YouTube)
    Infinity 2014 Q50 ad campaign (print/web)

  • 3D Generalist/VFX Artist

    Diesel FX

    July 2012 - September 2012

    Model, texture, light and render photo-real environments to be used as digital sets, based on photo reference and lidar scan data.
    Composite cg elements onto live action footage, as well as perform rig removal, match moving, object tracking, roto, keying, and sky replacement.

    Projects:
    -Welcome to the Jungle (feature)
    -Lucky Stiff (feature)
    -Xerox "Thinking" Ad Campaign (broadcast)

  • Compositor

    Stereo D

    November 2011 - April 2012

    Convert films to stereoscopic 3D using various compositing techniques and software.

    Projects:
    -Titanic 3D
    -The Avengers

  • Compositor

    Legend 3D VR VFX

    October 2010 - November 2011

    Convert films from 2D to stereoscopic 3D using Legend 3D proprietary software, as well as other compositing techniques using programs such as Nuke, After Effects and Photoshop.
    Specific duties include 3D Camera Tracking and Object Placement, Clean Plate Creation, Rotoscoping and Stereo Painting.

    Projects:
    -Transformers: Dark of the Moon
    -The Smurfs
    -The Green Hornet
    -Priest

  • Modeler

    CAE

    August 2009 - September 2010

    Modeled and textured low-polygon 3d assets for use in real-time databases. Types of models included buildings, vehicles, static props, and vegetation. Also created repeatable road and terrain textures tailored to various geographical locations.

  • Modeling Intern

    CAE

    August 2007 - May 2009

    Modeled and textured low-polygon 3d assets for use in real-time databases. Types of models included buildings, vehicles, static props, and vegetation. Also created repeatable road and terrain textures tailored to various geographical locations.

  • Modeling Intern

    SAIC

    May 2005 - July 2007

    Modeled and textured 3d assets, including buildings, vehicles, characters, and vegetation, for use in real-time training simulators.
    Conducted testing on models to ensure compatibility with the simulation engine. Also modified 3d models to be compatible with Torque, Virtual Battle Space 2 and Steel Beast game engines.

Education
  • University of Central Florida

    2004 - 2009