Laurent Helmlinger

Laurent Helmlinger

Supervisor Director/Animation Supervisor / 22 yrs

Paris, France

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Animation Supervisor

Elden Ring (2022)

Animation Supervisor

Horizon: Forbidden West (2022)

Animation Supervisor Promotional Trailer / Unit Image

far cry 6 (2021)

Animation Supervisor On Death Stranding The Drop Promotional Trailer /

Death Stranding (2019)

Body And Facial Animation Supervisor Unit Image

Love, Death & Robots (2019)

The Crew 2 (2018)

Mocap supervisor/ Trailer (2018)

God of War (2018)

Motion Editing Supervisor

For Honor (2017)

Motion Editing Supervisor

Kingsglaive: Final Fantasy XV (2016)

Senior Motion Editor

Tom Clancy's The Division (2016)

Senior Motion Editor

Assassin's Creed: Syndicate (2015)

Camera & Layout Artist / Senior Motion Editor

Animal Kingdom: Let's go Ape (2015)

Layout Artist

Tarzan (2014)

Real Time Graphics

World War Z (2013)

Lead Process Line and Animation/Assistan

Battle: Los Angeles (2011)

Senior Layout Artist

Animals United (2010)

Lead Process Line and Animation/Assistan

Wanted: Weapons of Fate (2009)

Lead Motion Editor

Haze (2008)

Motion Editor

10,000 BC (2008)

Animator

Heavenly Sword (2007)

Lead Process Line and Animation/Assistan

Highlander: The Search for Vengeance (2007)

Motion Editor

Happy Feet (2006)

Lead Process Line and Animation/Assistan

Bet on Soldier: Blood of Sahara (2006)

Motion Editor

Skyland (2005)

Motion Editor

Indigo Prophecy (2005)

Motion Editor

Dead to Rights II (2005)

Motion Editor

Shadow Ops: Red Mercury (2004)

Motion Editor

Tomb Raider: The Angel of Darkness (2003)

Motion Editor

L'odyssée de l'espèce (2003)

Pipeline and Motion capture Supervisor

Beyond Good and Evil 2

Work History
  • Director

    Unit Image

    January 2022 - Present
  • Animation Supervisor

    Unit Image

    January 2018 - Present
    Région de Paris, France
  • Pipeline and Motion capture Supervisor

    Unit Image

    April 2015 - Present
  • Motion Capture Animation Teacher on Motion Builder

    GOBELINS, l'école de l'image, Hetic Bachelor 3D Temps Réel

    April 2009 - Present
    Paris, Annecy
  • Teacher on Motion Builder and the Animation with Motion Capt

    GOBELINS

    April 2008 - Present
  • Pipeline and Motion Capture supervision/ Framing artist

    Unit Image

    January 2015 - December 2017
    Région de Paris, France
  • Lead Mocap Editor

    GameOnAudio

    September 2015 - October 2015
    Paris Area, France

    The DIVISION Ubisoft.
    Backup team to prepare Character mapping and animation scenes

    Crowd Animation for the movie: "Race"

  • Lead Mocap Editor

    GameOnAudio

    March 2015 - March 2015
    Paris Area, France

    Character animation and editing/blending motions for Assassin's Creed Syndicate - Jacob Frye Trailer

  • Pipeline and Animation supervisor/Assistant Project Manager /CG Framin

    Atopos

    September 2006 - March 2015
    Paris Area, France

    Trailers, RTC and In-Game: Heavenly Sword, Highlander (WideScreen) Haze 1 et 2 , Ghost Recon AW 1 et 2, Rainbow Six Vegas 1 et 2, Red Steel 1 et 2, Firehawk, Ascent to power (Ubisoft), Battle front 3 (Free Radical), ART Investigation (Normaal Animation), Bet on soldier, The Cursed Crusade (Kilotonn) Lacoste Futur (Akama), Wanted (In game Cinematics)(Grin Barcelona), Oro pilot (Toys films), The Game of Thrones (Cyanide), Syberia 3 (Microïds, Anuman).......


    CNRS Consulting and technical Line Up for a comportemental locomotion study.

  • Senior Layout Artist/ Senior Mocap Editing

    Let'SoYa/Alkymia

    September 2014 - December 2014
    Paris Area, France


    CG framing on Feature animated movie of Jamel Debbouze "POURQUOI J'AI (PAS) MANGE MON PERE"

  • Senior Layout Artist/ Senior Mocap Editing

    Let'SoYa/Alkymia

    April 2013 - December 2014
    Paris Area, France

    CG framing on Feature animated movie of Jamel Debbouze "POURQUOI J'AI (PAS) MANGE MON PERE"
    Senior Mocap Editing

  • Cutscenes Director / Animation supervisor

    Kylotonn

    February 2014 - March 2014
    Paris Area, France


    Kick starter for Video Game "Murder" Cyanide

  • Senior Motion capture editing/ Layout/ Cameras conformation

    Let'SoYa/ Alkymia

    April 2013 - February 2014
    Paris Area, France


    Feature animated movie of Jamel Debbouze "POURQUOI J'AI (PAS) MANGE MON PERE"

  • Senior Layout Artist and Senior CG Framing

    Metricminds/ Constantin Film

    June 2012 - October 2012
    Munich Area, Germany


    Layout Artist/ CG Framing for the feature film animated: TARZAN

  • 3D Operator on Augmented Reallty tool "Solidtrack"

    SolidAnim

    July 2011 - July 2011
    Malta


    Feature film "WORLD WAR Z" Marc Forster

  • Senior Mocap Editor

    SolidAnim

    June 2009 - August 2009
    Paris Area, France

    Lead animator on Ubisoft trailer Ruse, Production FORTICHE

  • 3D Animator/ Mocap specialist And CG Layout

    Nki

    May 2007 - June 2007
    Paris Area, France

    Lead mocap Editing and Layout on 70th anniversary of Lacoste promotion campaign

  • Senior Motion Editing

    SolidAnim

    September 2006 - October 2006
    Paris


    Feature film "10 000 BC" Roland Emmerich

  • Senior Motion Editing

    Ubisoft

    August 2006 - September 2006
    Région de Paris, France

    Renfort animation au sein de l equipe gameplay sur Red Steel 2

  • Motion Editor

    Animal Logic

    April 2006 - July 2006
    Sydney, Australia


    Feature Animated Movie "HAPPY FEET" George Miller

  • Senior Motion Editor

    Animal Logic

    March 2006 - July 2006
    Sydney, Australia

    Feature Animated Movie "HAPPY FEET" George Miller

  • Senior Motion Editor

    Attitude Studio

    January 2005 - February 2006
    Paris Area, France


    SKYLAND TV Serie

  • Senior Motion Editor

    Attitude Studio

    October 2004 - December 2004
    Région de Paris, France

    Vidéo game cinematics

  • Consulting Motion Capture

    263 films

    August 2004 - October 2004
    Milan Area, Italy


    Set up of the cameras for the shooting stage and set up of the process line for feature film "Dear Anne"

  • Motion Editor and IQ Operator

    Quantic Dream

    June 2003 - July 2004
    Paris Area, France


    FARENHEIT

  • Lead Motion Editing and Mocap Consulting

    Darkworks

    December 2002 - March 2003
    Paris Area, France


    CAPCOM Project

  • Motion editor

    Atopos

    April 2002 - June 2002
    Ville de Paris, Île-de-France, France

    Gameplay animation on Beach Soccer

  • Stage Motion Capture Operator and Motion Editor

    ExMachina/Ecoutez Voir

    August 1999 - March 2002
    Paris Area, France


    Xcalibur,  L'Odyssée de l Espèce, "le clash" NTM",  Dune, Cinématics Final Fantasy 9 et 10,
    Lara Croft 5 et 6, Dead to right 1....

  • Motion editor

    API Production

    January 2002 - February 2002
    Paris Area, France


    Animation for a tv documentary «Berlioz»

  • Assistant Director

    CAPA Production et MODE 6 (M6 TV)

    March 1997 - January 1999
    Paris Area, France


    Working on TV Information Program for CAPA and Fashion Shows for M6

  • Subtitler

    Arte (Boulevard des Productions)

    November 1995 - July 1996
    Strasbourg Area, France


    Subtitling movies and documentaries

Education
  • Lycée international des Pontonniers Strasbourg

    ? - ?
  • Gobelins keyframe animation on MAYA, INA (Video),

    ? - ?