I am a 3D Artist specializing in Previs, Layout and Cinematics for both Film and Games. Currently I am working in the Film industry as a Previs Artist. I like to light, texture, model, rig and animate if given the opportunity.
I have also worked as a Lighting and Compositing TD and as a 3D Generalist.
In my free time I am building a game FX reel using the Unreal Engine, and building an Animation portfolio.
Work History
Previs/Layout Artist
Animal Logic
October 2019 - July 2022
Vancouver, WA
Previs Artist
Tippett Studio
January 2018 - October 2019
Berkeley, CA
Visual Concepts
January 2017 - December 2017
cinematics animator
2K Games
March 2017 - July 2017
Layout
Industrial Light & Magic
January 2017 - April 2017
cinematics artist
Toys for Bob
August 2015 - August 2016
cinematics artist
2K Games
May 2015 - August 2015
Novato, CA
I helped create the cinematics for the game xcom 2
cinematics artist
2K Games
May 2015 - August 2015
Marin county, San Francisco
I helped to create the cinematics for the launch of the game xcom 2
cinematics artist
Bungie
October 2013 - October 2014
Bellevue Seattle WA
I helped to create the cinematics for the game Destiny
Cinematics and Previs Artist
Telltale Games
January 2013 - August 2013
San Francisco Bay Area
Responsible for previsualizing sequences for Telltale Games episodic games. Also responsible for developing a previs pipeline and workflow.
3D Story Artist
Lucasfilm Animation
October 2005 - September 2012
Working directly from the script in concert with director to create a 3D story reel. Camera, Staging and Editing for "The Clone Wars".
Previs Artist
Ice Blink Studios
March 2005 - September 2005
Using Maya and After Effects, I helped to previsualize sequences for the film Beowulf.
Lighting & Compositing
The Orphanage
2003 - 2005
Worked on the Film "HellBoy" as a Lighting and Compositing TD. "The Day After Tomorrow" as a Texturer, Lighter, Modeler and Compositor. "The Adventures of Shark Boy and Lava Girl" as a Stereo Layout and Comp Setup Artist.
And some TV commercials as a 3D Generalist .
Compositing TD
ESC Entertainment
May 2004 - November 2004
Worked as a Compositor and VFX Artist on the film "Constantine".
Lighting TD
Industrial Light & Magic
2001 - November 2003
Worked as a Lighting TD on the films "Star Wars Episode II" and "The Mummy Returns" and as a 3D Generalist on "THX 1138"
Lighting and Compositing TD
Wētā FX
May 2002 - October 2002
Wellington, New Zealand
Worked on the film "Lord of The Rings - The Two Towers"
Lit and Composited several Gollum shots. Animated some Orc and Ent fighting actions.