Mathieu Aerni

Mathieu Aerni

Senior Character Artist / 23 yrs

Los Angeles, CA

Hire Me

Character Supervisor

Rebel Moon (2023)

Character Supervisor

Gen V (2023)

Character Supervisor

Secret Invasion (2023)

Character Supervisor

I Am Groot (2022)

Character Supervisor

Halo (2022)

Character Supervisor

Eternals (2021)

Character Supervisor

Shang-Chi (2021)

Character Supervisor

Candyman (2021)

Character Supervisor

The Tomorrow War (2021)

Character Supervisor

Loki (2021)

Character Supervisor

Chaos Walking (2021)

Character Supervisor

Peppermint (2018)

Character Supervisor

Ant-Man and the Wasp (2018)

Digital Artist

Aquaman (2016)

Character Artist

Mafia 3 (2016)

Character Modeler

League of Gods (2016)

Character Modeling Artist / Character Texturing Artist

Ghostbusters (2016)

Cinematic Lead Character Artist

Doom (2016)

Character Modeling

Deadpool (2016)

Character Modeling

Doctor Strange (2016)

Cinematic Lead Character Artist

Elder Scrolls Online (2014)

Cinematic Character Artist

Far Cry 3 (2012)

Cinematic Lead Character Artist

Halo 4 (2012)

Visual Effects Supervisor

The Avengers (2012)

Character modeling - Shading

The Girl with the Dragon Tattoo (2011)

Visual Effects Artist

Burlesque (2010)

Visual Effects Artist

Venus & Vegas (2010)

Visual Effects Artist

Alice in Wonderland (2010)

Character Artist

A Serious Man (2009)

Model / Texture Artist

Fame (2009)

Model / Texture Artist

The Ugly Truth (2009)

Character Artist

Far Cry 2 (2008)

Visual Effects Artist

Nim's Island (2008)

Digital Compositor

Alpha Dog (2007)

Visual Effects Artist

Rocky Balboa (2006)

Compositor

Pulse (2006)

Digital Compositor

Littleman (2006) (2006)

Digital Compositor

Twitches (2005)

Visual Effects Artist

I, Robot (2004)

Character Modeling

Ghostbusters (1984)

Skills
Skills Clear
Software
Software Clear
I have been a professional artist in the animation and Visual Effects industry for more than 16 years, with experience in Modeling, Texture Painting, Digital Sculpture, Lighting, Matte Painting and Hair FX.

I specialize in character and creatures creation.
Work History
  • Luma Pictures

    March 2016 - Present
  • Lead character artist

    Blur Studio

    March 2011 - March 2016
  • Character Artist

    Luma Pictures

    May 2008 - June 2010

    Percy Jackson
    - Creatures modeling, textures and z-brush

    X-Men Origins: Wolverine
    - Digital doubles modeling, textures, z-brush and lighting
    - Matte painting

    Harry Potter and the Half-Blood Prince
    - Assets modeling

    Underworld: Rise of the Lycans
    - Werewolf modeling, textures and z-brush
    - Digital doubles modeling, textures and z-brush

    A Serious Man
    - Digital doubles modeling, textures and z-brush

    Fame
    -Character modeling and texture

    The Ugly Truth
    - Assets modeling and textures

    Nutcracker: The Untold Story
    - Matte painting

  • Character Artist

    Ubisoft

    March 2005 - August 2008

    -High Poly modeling(zbrush)for normal map creation
    -High Poly texturing and lighting
    -Low Poly modeling and texturing

    Assassin Creed XBOX360

    -High Poly modeling(zbrush)for normal map creation
    -High Poly texturing and lighting
    -Low Poly modeling and texturing
    -Modeling texturing and lighting for marketing beauty shots
    -Light setup creation for all character modelers

    Peter Jackson King Kong XBOX360

    -High Poly modeling(zbrush)for normal map creation
    -Low poly modeling(human and creature)
    -Facial morph target creation
    -In game character lighting
    -Quality check for in game character lighting and overall look in
    the engine

  • Character Artist

    LucasArts

    August 2007 - April 2008

    -Charater modeling and textures

  • Luma Pictures

    ? - Present
  • Luma Pictures

    ? - Present