Mark Spatny

Mark Spatny

Emmy winning VFX Supervisor

vfx supervisor/producer / 21 yrs

Los Angeles, CA

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Visual Effects Supervisor / Producer

The Peripheral (2022)

Visual Effects Supervisor

Station 19 (2018)

Visual Effects Supervisor

Instinct (2018)

Visual Effects Supervisor

The Runaways (2017)

Visual Effects Supervisor

Timeless (2016)

Visual Effects Supervisor

Lethal Weapon (2016)

Additional On-Set VFX Supervisor

Lucifer (2016)

Visual Effects Supervisor

Pure Genius (2016)

Visual Effects Supervisor

Boss (2016)

VFX Supevisor/Producer

Heroes (2016)

VFX Supervisor/Producer

Heroes Reborn (2015)

Visual Effects Supervisor

Dig (2015)

VFX Supervisor

Phantom (2015)

Visual Effects Production Manager

Payback (2015)

VFX Supervisor

Gracepoint (2014)

Visual Effects Supervisor

Enlisted (2014)

Visual Effects Supervisor

The Defenders (2013)

Visual Effects Producer

Bates Motel (2013)

VFX Supervisor

Touch (2012)

Visual Effects Supervisor

Atlas Shrugged: Part I (2011)

Supervising Visual Effects Producer

The Event (2010)

Visual Effects Production Manager

Stigmata (2010)

Visual Effects Supervisor

Echelon Conspiracy (2009)

Visual Effects Producer

The Beast (2009)

Digital Effects Supervisor

Lipstick Jungle (2008)

Visual Effects Supervisor

Private Practice (2007)

Visual Effects Producer

Saving Grace (2007)

Visual Effects Supervisor

Burn Notice (2007)

Visual Effects Producer

Ruffian (2007)

Visual Effects Producer

Idiocracy (2007)

VFX supervisor

Doctor Who (2006)

Visual Effects Producer

Camera disparuta (2006)

Supervising Visual Effects Producer (Unknown Episodes)

Ugly Betty (2006)

Digital Effects Supervisor

Avenger (2006)

Visual Effects Supervisor

The Book of Daniel (2006)

Visual Effects Producer

Scarlett (2006)

Visual Effects Producer

Commander in Chief (2005)

Visual Effects Supervisor

Dus (2005)

Visual Effects Producer

Battlestar Galactica (2005)

Visual Effects Producer

I, Robot (2004)

Facility VFX Producer

The Last Samurai (2003)

Visual Effects Supervisor / Producer

Runaway Jury (2003)

Visual Effects Producer

Threat Matrix (2003)

Facility VFX Supervisor/Producer

The League of Extraordinary Gentlemen (2003)

Visual Effects Producer

Ghosts of the Abyss (2003)

Visual Effects Producer (Unknown Episodes)

Birds of Prey (2002)

Visual Effects Producer / Supervisor

Everwood (2002)

Visual Effects Producer

Baby Bob (2002)

Visual Effects Production Manager

Soldier (1998)

Visual Effects Production Manager

What Dreams May Come (1998)

Visual Effects Production Manager

Why Do Fools Fall In Love (1998)

VFX Production Manager

Doctor Dolittle (1998)

VFX Production Manager

Armageddon (1998)

VFX Coordinator

Species II (1998)

Visual Effects Producer

The Drew Carey Show (1995)

VFX Supervisor

Dig

Visual Effects Supervisor

Amy Coyne

I am a 25-year veteran Visual Effects Supervisor/Producer, with 400 episodes of TV, over a dozen feature films, and 2 Emmy wins behind me. I have supervised and produced shows with VFX budgets of up to $1 million/episode and over a hundred artists working at multiple facilities worldwide. My areas of expertise are in VFX for action/stunt sequences, and also set extension heavy shows. And as the former Supervising Producer and later VP of Digital Effects for a company with seven offices worldwide, I was involved in planning and executing all manner of shows, including virtual productions using the Lightcraft Previzion system, as well as training and mentoring junior production staff and supervisors. I have extensive location experience, filming in Los Angeles, Albuquerque, Vancouver, Toronto, Wales, and Croatia. I have also served 4 terms as the Governor of the VFX peer group of the Television Academy. I am currently Co-Chair of the Los Angeles section of the Visual Effects Society
Work History
  • VFX Co-Supervisor / Producer

    Amazon Studios

    May 2021 - November 2022
    Los Angeles

    • Delivered 2,500 shots for an eight-episode cyberpunk time travel
    series from the creators of ‘Westworld’, including traditional VFX, virtual production, and CG animated characters using volumetric video performance capture techniques.
    • Built an in-house VFX team consisting of myself, a VFX Production Manager, two coordinators, a VFX editor with two assistant editors, an After Effects artist, and ten on-set crew filming in London, NewYork, and North Carolina.
    • Oversaw the work done by twelve VFX
    vendors in five countries.

  • Governor: Special Visual Effects Peer Group

    Academy of Television Arts & Sciences

    January 2010 - December 2020

    Represented the 300+ members of the Special Visual Effects peer group of the Television Academy. Responsible for leading our 12 person Peer Group Executive Committee to administer our group's Emmy awards competition, from writing the rules to overseeing the fair judging of the event. Also responsible for programming special activities of interest to Academy members, and prioritizing the activities and operation of the TV Academy staff as a member of the Board of Governors. Additionally, I served on the Television Academy's Membership, Bylaws, and Engine

  • Visual Effects Supervisor

    CoSA VFX

    October 2017 - June 2020
    Greater Los Angeles Area

    • Creative lead and senior on-set supervisor for the VFX on ABC’s
    Station 19 and FOX’s Lethal Weapon series.
    • Direct artists in Los Angeles, Vancouver, and Atlanta offices.
    • Mentor and train junior supervisors and production staff.
    • Assist with sales & marketing, pitch stories to industry press.

  • Senior VFX Supervisor

    Encore VFX

    September 2016 - October 2017
    Hollywood, CA

    • Built a new business unit for the company servicing visual
    effects for Marvel Television.
    • Worked with sales and development, bidding, pitching and
    landing 10 new series in 12 months.
    • Additionally, supervised the company’s work on Westworld,
    Timeless, The Defenders, Punisher, Prison Break and Runaways.

  • VP Digital Effects / VFX Supervisor

    Stargate Studios

    August 2004 - July 2016
    Los Angles, Vancouver, Toronto, Atlanta, Berlin, M

    • Worked as creative lead managing teams of up to 75 artists at
    company facilities in 5 countries.
    • On-set supervision for 1st and 2
    nd unit VFX for features and TV.
    • Extensive remote location experience.
    • Managed a department of 12 VFX Producers, Coordinators,
    and Production Assistants overseeing 15 - 20 TV series/year.
    • Mentored and trained junior VFX Supervisors and Producers.
    • Oversaw most of the company’s largest projects and was
    consistently its most profitable producer

  • Visual Effects Supervisor/Producer

    Modern Videofilm

    1998 - 2004

    Functioned as in-house creative and financial lead for computer graphics on four feature films and fourteen television series. Supervised teams of artists, animators, and data managers to complete projects. Managed over $5 million in graphics and visual effects. Negotiated services and prepared bids. Features: I Robot, The Last Samurai, The League of Extraordinary Gentlemen, and the 3D Imax film Ghosts of the Abyss. TV Series: Sabrina the Teenage Witch, Gilmore Girls, Everwood, and Birds of Prey.

  • Visual Effects Production Manager

    Four Media Company (Digital Magic/POP Film)

    1997 - 1998

    Oversaw night operations at Digital Magic. Streamlined workflow, enabling a 220% increase in revenue. Managed a staff of six data technicians at P.O.P. Film, and maintained project databases. Ran daily production meetings with producers to establish priorities for artists and support staff. Projects included What Dreams May Come, Armageddon, Star Trek: Insurrection, Doctor Dolittle, Mortal Kombat: Annihilation, Species II.

  • Associate Producer

    Disney Interactive Studios

    1996 - 1997

    Designed games, created original characters, and produced prototypes for a line of Disney-themed software. Served as liaison between Disney and 3rd party software developers. Wrote programming and design specifications, and pitched them to Disney management. Tested competing products and researched/advised on future gaming trends.

  • Producer

    Knowledge Adventure

    1994 - 1996

    Managed teams to create computer games for the industry leader in educational software. Oversaw production of titles from concept through development, testing, and delivery to manufacturing. Worked separately to design software for the Knowledge Adventure and Davidson & Associate brands before the companies merged.

Education
  • University of Southern California (USC)

    1983 - 1987