Travis Mangoanag

Travis Mangoanag

Senior Matte Painter / 11 yrs

Los Angeles, CA , United States

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Work History
  • set extension artist

    Walt Disney Animation Studios

    December 2018 - Present
    Burbank, CA

    Set Extension and Matte Painting

  • CG Artist/MOGRAPH

    MVNP

    March 2015 - January 2017

    -CG Design for Print and Broadcast.
    -Motion graphics for live action broadcast.

  • 3D Artist/Lighter freelance

    PETROL Advertising

    March 2010 - January 2017
  • 3D Artist freelance

    Trailer Park

    February 2014 - October 2016

    -Model and Light for various print work.
    -Create environments for Augmented reality for mobile apps.
    -Character Animation

  • CG Artist

    PETROL Advertising

    May 2015 - May 2015
  • CG Artist

    mvnp/DDB Honolulu

    May 2015 - May 2015
  • CG Artist/Matte Painter

    CoSA VFX

    July 2014 - November 2014

    Created digital set environments utilizing Photogrammetry and Digital Matte Painting for television.

  • Matte Painter

    CHEER

    April 2014 - July 2014

    Digital matte painting for feature film.

  • 3D Artist/Lighter freelance

    Imaginary Forces

    October 2013 - November 2013

    Worked with Creative director on look development and style frames for broadcast.
    Light and render in Vray.

  • Stereoscopic Artist

    Deluxe Digital Studios

    2010 - 2012
  • 2D Animator

    Canyon Design Group

    April 2010 - April 2010
  • Lighter/CG generalist

    9K9

    2008 - 2009

    Light realistic environments. Match 3d with live-action shots.
    Developed Shaders and Materials
    Worked under extremely short deadlines.

  • Lighter/3D production Artist

    Red Giant

    October 2007 - October 2008

    Model, texture,light 3D environments and character models.
    Create color scripts for mood and lighting.

  • Lighter, Cinematic Artist (Mythos)

    Game Wizards

    May 2007 - September 2007

    3D Artist in Game Wizard production team involving a real-world
    Production pipeline, create color keys for pre-production stage
    Developed lighting for eight cinematic shots, assembled pipeline
    for render layers

  • Concept Artist, 3D modeler

    OW! Entertainment

    May 2006 - June 2006

    Pre-visual concept design for characters and environments
    Model 3D environments, assemble scenes

Education
  • CGMA 2D Academy

    May 2015 - ?
  • Art Institute of California - Los Angeles

    2005 - 2008