Michael Mussellam

Michael Mussellam

Lead FX Artist / 27 yrs

Vancouver, Canada

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Digital Effects Supervisor

2003 MTV Movie Awards (2003)

Lead FX Artist

Dawn of War 3

Senior FX Artist ii

Company of Heroes 2 (2013)

Sleeping Dogs (2012)

DiRT (2007)

Senior Artist

Scarface: The World is Yours (2006)

Star Wars: Republic Commando (2005)

Digital Effects Artist

Popeye's Voyage: The Quest for Pappy (2004)

Barbie of Swan Lake (2003)

Digital Effects Supervisor

Scary Godmother: Halloween Spooktakular (2003)

Digital Effects Supervisor

Hot Wheels Highway 35 World Race (2003)

Digital Effects Artist

Barbie as Rapunzel (2002)

ReBoot - My Two Bobs (2001)

Reboot - Daemon Rising (2001)

Digital Effects Supervisor

Max Steel (2001)

Digital Effects Supervisor

Action Man (2000)

Digital Effects Supervisor (Unknown Episodes)

Beast Machines: Transformers (1999)

Computer Animator

Beast Wars: Transformers (1996)

I started as an animator on animated episodic tv shows and transitioned into fx. After several years, I moved into video games.
Work History
  • Senior FX Artist ii

    Relic Entertainment

    March 2011 - Present

    Dawn of War 3
    Company of Heroes 2
    Dark Millenium Online
    Space Marine

  • Senior FX Artist (TFT)

    United Front Games

    November 2010 - February 2011

    Contracted to help create FX for the game True Crime: Hong Kong (Shipped as Sleeping Dogs).

  • Senior FX Artist (Acting Lead)

    Propaganda Games

    September 2009 - October 2010

    Creating piratey particle effects and Leading a small group of blackpowder experts to ..glory?
    Well almost. Our game was to be Pirates of the Caribbean: Armada of the Damned.

  • Technical Artist (FX)

    UbiSoft - Vancouver

    March 2007 - September 2009

    Helped design in-house particle system and various technical effects for two games: Academy of Champions and Pure Futbol.

  • Senior Artist

    Codemasters UK

    June 2006 - February 2007

    Part of the Core Art team, I was tasked with identifying, designing and creating particle FX for all productions in the studio.
    I created the particle FX for Brian Lara International Cricket and Colin McRae DIRT.

  • Senior Artist

    Radical Entertainment

    December 2004 - June 2006

    Created all FX for the video game "Scarface: The World is Yours".

  • Senior Artist

    LucasArts Entertainment

    December 2003 - October 2004

    Created the vast majority of the FX for the video game "Star Wars: Republic Commando".

  • Supervising FX Animator

    Mainframe Entertainment

    October 1998 - December 2003
  • Senior Animator

    Mainframe Entertainment

    November 1995 - October 1998
Education
  • Vancouver Film School - Digipen

    1994 - 1995
  • Vancouver Island University

    1990 - 1994