Marcus Lehto

Marcus Lehto

Creative Director / 27 yrs

Seattle area

Hire Me

Destiny (2014)

Halo: Combat Evolved Anniversary (2011)

Creative Director

Halo: Reach (2010)

Halo 3: ODST (2009)

Art Director

Halo 3 (2007)

Art Director

Halo 2 (2004)

Art Director

Halo: Combat Evolved (2001)

Artwork / Graphics

Myth: The Fallen Lords (1997)

Work History
  • Creative Director and President

    V1 Interactive

    October 2012 - Present

    New indie studio focused on high quality small games.

  • Creative Director

    Bungie

    2011 - 2012

    Creative Director / Studio Director / 3D Artist / Environment Artist / Animator

    Started and developed a small second team and entirely new IP.

    Completed a comprehensive game concept design document, and fully functional game prototype.

    Created all characters, environments, weapons, fx, and animation.

    Served as member of the board helping drive operations of the company.

  • Creative Director

    Bungie

    2010 - 2011

    Creative Director / Studio Director / 3D Artist / Environment Artist

    Joined Bungie’s new team with its unannounced title as co-creative director. Helped bring clarity to large portions of the very complex game and drive solutions for production possibilities.

    Creatively directed the concept and creation of two major game segments.

  • Creative Director

    Bungie

    June 2007 - August 2010

    Creative Director / Studio Director / 3D Artist / Environment Artist

    Took over as Creative Director for Halo: Reach and oversaw all aspects of the game and 250 person team with initial concept and prototype, campaign development, multiplayer innovations, story writing, actor auditions, design advancements, technology, content production, audio, music, and all marketing needs.

    Helped drive new technology advancements for graphics , animation, and design in order to achieve the vision which Reach required to be competitive.

    Always helped build content t

  • Art Director

    Bungie

    2000 - 2007

    Art Director / 3D Artist / Environment Artist / Animator

    Responsible for the development of the creative vision, leadership of the art team, production of content, and marketing needs external and internal for the entire Halo franchise up to Halo 3.

    Halo: Combat Evolved (art director)
    97 Metacritic

    Halo 2 (art director)
    95 Metacritic

    Halo 3 (art director)
    94 Metacritic, 9M+ units, 500M+ revenue
    Game of the Year, Time
    Best Multiplayer, Spike
    Award for Interactive Innovation, Edge
    Best Innovative Design, Best Online Multiplayer, IGN

    Halo: ODST (art di

  • Art Director

    Bungie

    1997 - June 2000

    Brought on to begin co-creation of new action shooter game, resulting in the creation of Halo, garnering much interest from the industry and resulting in the acquisition of Bungie by Microsoft.

  • Freelance Graphic Designer

    Bungie

    1996 - 1997

    Developed UI for Myth: The Fallen Lords

    Myth: The Fallen Lords (ui artist)
    91 Metacritic

  • Interactive Media Design Lead

    Darkhorse Interactive

    1995 - 1997
  • Graphic Designer

    Karen Skunta and Co.

    1993 - 1995
  • Graphic Designer

    AM Graphics

    1991 - 1993
Education
  • Kent State University

    1987 - 1991