Dracula Untold - bat flocking effects as well as transmutation from bat flock to human characters effect using Houdini.
Guardians of The Galaxy- Jnr. FX TD
Destruction using Houdini setups
Jupiter Ascending (2014)- Jnr. FX TD
Created an explosion and destruction pipeline for large scale battle sequence.
Creating debris libraries for set generation.Including Houdini set up for scene dressing.
Edge Of Tomorrow (2014)-Jnr. FX TD
Volumetric smoke for a range of shots
General python scripting for both Houdini and Maya to help improve core pipeline workflow between software packages. Including extra tools to improve current tool workflow.
Jnr. Houdini FX artist
Axis Animation
2013 - 2013
Fable Legends Announcement Trailer (2013)- Jnr. FX TD
RBD simulation for wood interaction. Including volumetric dust simulation.
Particle shield magic effect and set up.
Using pre existing smoke/particle setup for dry ice effects.