One on one mentorship around concept design/visual development
Visual development artist
DreamWorks Animation
November 2015 - November 2016
Visual development artist
Paramount Pictures
April 2014 - November 2015
Los angeles
Visual development and production work on three undisclosed projects.
Visual development artist
Reel FX
February 2015 - February 2015
Los Angeles
Visual development on an undisclosed project for an internal pitch.
Independent concept artist
Psyop
December 2014 - December 2014
Venice CA
Sonic BOOM
Big Red Button Entertainment
August 2013 - April 2014
Senior Environment Concept artist (level draw-overs, original layouts, prop design, production paintings)
Art Instructor
Concept Design Academy
September 2013 - January 2014
Background design for animation (Fall semester, 2013)
Visual development artist
Zagtoon
August 2013 - October 2013
Visual development on feature animated IPs (kobushi and an undisclosed major franchise)
Concept artist
BlooBuzz
April 2013 - April 2013
Quebec, Canada
Character and Environment concept designs for the upcoming Beetnucks video game (https://www.bloobuzz.com/fr/jeux/save-the-beetnuks/)
Visual development artist
DreamWorks Animation
January 2009 - February 2013
Glendale, CA
Visual development artist on :
- How to train your Dragon I and Book of dragons (DVD release) [9 months]
- The Croods [18 months]
- How to train your dragon II [18 months]
Undisclosed projects in development
Location and environment design, prop design, FX design, look development
VIsual development artist
Imagi Animation Studios
February 2008 - September 2008
Visual development artist on the feature animated movie Astroboy : fx and prop design, color keys
Drawing teacher
CREAPOLE
September 2004 - June 2005
Teaching the fundamentals of drawing and its application on various assignments to freshmen, both in class and on outside locations.