Lee Kerley

Lee Kerley

Lead Shader Writer / 21 yrs

Los Angeles, CA

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Software Lead

Smallfoot (2018)

Head Of Shading

Storks (2016)

Head Of Shading

Ghostbusters (2016)

Head Of Shading

Concussion (2015)

Head Of Shading

Pixels (2015)

Senior Shader Writer

Edge of Tomorrow (2014)

Senior Shader Writer

The Smurfs 2 (2013)

Senior Shader Writer

Green Lantern (2011)

Look Development TD

Mars Needs Moms (2011)

Senior Look Dev Artist

A Christmas Carol (2009)

Software Development & Technical Support

Harry Potter and the Goblet of Fire (2005)

Work History
  • Pipeline Architect

    Sony Pictures Imageworks

    June 2022 - Present
    Culver City, California, United States
  • Head of Shading

    Sony Pictures Imageworks

    July 2014 - August 2022
  • Senior Shader Writer

    Sony Pictures Imageworks

    July 2010 - July 2014
  • Shader Writing Lead

    Animation Lab

    2009 - July 2010
  • Senior Look Dev TD / Programmer

    Image Movers Digital

    2009 - 2010
  • Snr Lookdev TD

    ImageMovers

    October 2008 - November 2009

    Lookdev, shader writing and python tools development for surfacing department

  • Shader Writer

    Sony Pictures Imageworks

    October 2005 - September 2008
  • RnD

    MPC

    April 2003 - September 2005
  • RnD Lead

    MPC

    2002 - 2005
  • RnD Lead

    MPC

    2002 - 2005
  • software engineer

    Primary Image

    2000 - 2004
  • MSc Student

    Bournemouth University

    2001 - 2002
  • Rendering Software Engineer

    XPI Simulation

    2000 - 2002
Education
  • MSc in Computer Animation

    Bournemouth University

    2002 - 2003
  • Ba Hons in Maths and Computation

    University of Oxford

    1997 - 2000
  • Ba Hons in Maths and Computation

    Oxford

    1997 - 2000
  • Raysfield

    ? - ?