Lee Kerley
Shader Writer
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Lee Kerley
Lead
Shader Writer / 21 yrs
Los Angeles, CA
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Software Lead
Sword Art Online: Hollow Fragment (2023)
Software Lead
The Angry Birds Movie 2 (2019)
Software Lead
Spider-Man: Into the Spider-Verse (2018)
Software Lead
Smallfoot (2018)
Software Development
Spider-Man: Homecoming (2017)
Head Of Shading
The Interview (2017)
Head Of Shading
Storks (2016)
Head Of Shading
Suicide Squad (2016)
Head Of Shading
Ghostbusters (2016)
Head Of Shading
The Angry Birds Movie (2016)
Head Of Shading
Concussion (2015)
Head Of Shading
Hotel Transylvania 2 (2015)
Head Of Shading
Pixels (2015)
Senior Shader Writer
Guardians of the Galaxy (2014)
Senior Shader Writer
Edge of Tomorrow (2014)
Software Development
The Amazing Spider-Man 2 (2014)
Shading Engineer
Cloudy with a Chance of Meatballs 2 (2013)
Senior Shader Writer
The Smurfs 2 (2013)
Shading Engineer
Oz the Great and Powerful (2013)
Shading Engineer
Hotel Transylvania (2012)
Lead Shader Writer
The Amazing Spider-Man (2012)
Shader Pipeline
The Amazing Spiderman (2012)
Shader Pipeline
Men in Black 3 (2012)
Development TD
Arthur Christmas (2011)
Senior Shader Writer
Green Lantern (2011)
Look Development TD
Mars Needs Moms (2011)
Head Of Shading
Alice Through the Looking Glass (2010)
Senior Look Dev Artist
A Christmas Carol (2009)
Shader Lead
Hancock (2008)
Shader
Spider-Man 3 (2007)
Software Development & Technical Support
Harry Potter and the Goblet of Fire (2005)
Shader Writer
Wallace and Gromit: The Curse of The Were-Rabbit (2005)
Shader Writer
AVP: Alien vs. Predator (2004)
Shader Writer
Harry Potter and the Prisoner of Azkaban (2004)
Work History
Pipeline Architect
Sony Pictures Imageworks
June 2022 - Present
Culver City, California, United States
Head of Shading
Sony Pictures Imageworks
July 2014 - August 2022
Senior Shader Writer
Sony Pictures Imageworks
July 2010 - July 2014
Shader Writing Lead
Animation Lab
2009 - July 2010
Senior Look Dev TD / Programmer
Image Movers Digital
2009 - 2010
Snr Lookdev TD
ImageMovers
October 2008 - November 2009
Lookdev, shader writing and python tools development for surfacing department
Shader Writer
Sony Pictures Imageworks
October 2005 - September 2008
RnD
MPC
April 2003 - September 2005
RnD Lead
MPC
2002 - 2005
RnD Lead
MPC
2002 - 2005
software engineer
Primary Image
2000 - 2004
MSc Student
Bournemouth University
2001 - 2002
Rendering Software Engineer
XPI Simulation
2000 - 2002
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Education
MSc in Computer Animation
Bournemouth University
2002 - 2003
Ba Hons in Maths and Computation
University of Oxford
1997 - 2000
Ba Hons in Maths and Computation
Oxford
1997 - 2000
Raysfield
? - ?