Lee Kerley

Lee Kerley

Lead Shader Writer / 21 yrs

Los Angeles, CA

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Software Lead

Sword Art Online: Hollow Fragment (2023)

Software Lead

The Angry Birds Movie 2 (2019)

Software Lead

Spider-Man: Into the Spider-Verse (2018)

Software Lead

Smallfoot (2018)

Head Of Shading

Concussion (2018)

Head Of Shading

Storks (2016)

Head Of Shading

Suicide Squad (2016)

Head Of Shading

Ghostbusters (2016)

Head Of Shading

The Angry Birds Movie (2016)

Head Of Shading

Hotel Transylvania 2 (2015)

Head Of Shading

Pixels (2015)

Head Of Shading

The Interview (2014)

Senior Shader Writer

Guardians of the Galaxy (2014)

Senior Shader Writer

Edge of Tomorrow (2014)

Software Development

The Amazing Spider-Man 2 (2014)

Shading Engineer

Cloudy with a Chance of Meatballs 2 (2013)

Senior Shader Writer

The Smurfs 2 (2013)

Shading Engineer

Oz the Great and Powerful (2013)

Shading Engineer

Hotel Transylvania (2012)

Lead Shader Writer

The Amazing Spider-Man (2012)

Shader Pipeline

The Amazing Spiderman (2012)

Shader Pipeline

Men in Black 3 (2012)

Development TD

Arthur Christmas (2011)

Senior Shader Writer

Green Lantern (2011)

Look Development TD

Mars Needs Moms (2011)

Head Of Shading

Alice Through the Looking Glass (2010)

Senior Look Dev Artist

A Christmas Carol (2009)

Shader Lead

Hancock (2008)

Shader

Spider-Man 3 (2007)

Software Development & Technical Support

Harry Potter and the Goblet of Fire (2005)

Shader Writer

Wallace and Gromit: The Curse of The Were-Rabbit (2005)

Shader Writer

AVP: Alien vs. Predator (2004)

Shader Writer

Harry Potter and the Prisoner of Azkaban (2004)

Work History
  • Pipeline Architect

    Sony Pictures Imageworks

    June 2022 - Present
    Culver City, California, United States
  • Head of Shading

    Sony Pictures Imageworks

    July 2014 - August 2022
  • Senior Shader Writer

    Sony Pictures Imageworks

    July 2010 - July 2014
  • Shader Writing Lead

    Animation Lab

    2009 - July 2010
  • Senior Look Dev TD / Programmer

    Image Movers Digital

    2009 - 2010
  • Snr Lookdev TD

    ImageMovers

    October 2008 - November 2009

    Lookdev, shader writing and python tools development for surfacing department

  • Shader Writer

    Sony Pictures Imageworks

    October 2005 - September 2008
  • RnD

    MPC

    April 2003 - September 2005
  • RnD Lead

    MPC

    2002 - 2005
  • RnD Lead

    MPC

    2002 - 2005
  • software engineer

    Primary Image

    2000 - 2004
  • MSc Student

    Bournemouth University

    2001 - 2002
  • Rendering Software Engineer

    XPI Simulation

    2000 - 2002
Education
  • MSc in Computer Animation

    Bournemouth University

    2002 - 2003
  • Ba Hons in Maths and Computation

    University of Oxford

    1997 - 2000
  • Ba Hons in Maths and Computation

    Oxford

    1997 - 2000
  • Raysfield

    ? - ?