Implementing a Parametric/Generative environment style for real-time game environments.
Creating content for VR
Industrial Design
Designed and produced weapons for an unannounced title.
Designed and modeled spacecrafts for VR
Commercial drone design.
Designing and modeling assets for a Sci-fi film.
Designed and modeled assets for film.
Designing new products.
Designed mechanical parts for the Italian film "Monolith"
Designed and modeled 3D assets for VR.
God of War: Ascension
Defiance Syfy MMO
The Saboteur Mercs Inc.
The Saboteur
Roboblitz