Modeled all characters for “Harmonium: The Musical” (over 50 in total), including the main player character, NPCs, and animals: https://www.youtube.com/watch?v=aBA4pTWmPoY
Modeled and designed gameplay props and environment assets for Harmonium
Environment and prop modeling for “Petals” https://petalsgame.itch.io/petals
Environment modeling for “The Texas Chainsaw Massacre” museum mode
Modeled additional characters for unannounced projects
Responsibilities also included set dressing and layout in Unity, rigless posing and rendering of bespoke characters for pitch decks, and level of detail passes for mobile versions
Character Artist
Ambertail Games
March 2023 - April 2024
Character and prop modeling for “Ambertail Island”
Modeled NPCs, customizable player characters, and props
Animator
Blueprint Games
January 2023 - October 2023
Cutscene animations for “Billie Bustup”
Character Artist
Yojoyco
January 2019 - February 2020
Character modeling for “Poglings” https://store.steampowered.com/app/2284190/Poglings/
Modeled over 10 characters including the main player character, pet characters are used in core gameplay, NPCs, and enemies
Modeled modular parts and body variants of pet characters for customization
Character Artist
Sanzaru Games
March 2018 - September 2018
Character modeling and texturing for an upcoming Unreal Engine 4 based game with stylized visuals.
Animator
Luckbat Studio
December 2014 - December 2017
Character animation for "The Ottoman."
Animatior
Bardel Entertainment
December 2015 - November 2016
Vancouver, Canada Area
Character Animation for the Dreamworks and Netflix series "All Hail King Julian"
Animator
ELEMENT ANIMATION LTD
2015 - 2016
Animation for Terraria: The Animated Series and Minecraft Youtube shorts
Animation Instructor
Dona Ana Community College
January 2015 - May 2015
Las Cruces, New Mexico Area
Instructing students in animation fundamentals including the 12 principles, planning, walk cycles, body mechanics and giving/receiving feedback.
Lead Character Animator
National Film & Television School
August 2014 - March 2015
Lead character animator for short film titled "After the End."
Animation Instructor
Eastern New Mexico University
October 2013 - June 2014
Roswell, New Mexico
Instructed students in animation fundamentals including the 12 principles, planning, walk cycles, body mechanics and giving/receiving feedback.
Animator
Pivot VFX
January 2013 - April 2013
Albuquerque, New Mexico Area
Character animation for Animation for Smurfs 2, and The Legend of Smurfy Hollow DVD short. Worked in Sony Imageworks production pipeline.
Animator
Pivot VFX
December 2012 - March 2013
Albuquerque, NM
CG Character animation for "The Smurfs 2" & "The Legend of Smurfy Hollow
Animation Instructor
Eastern New Mexico University
January 2012 - May 2012
Ruidoso, New Mexico
Taught "Introduction to 3D Animation in Maya." Instructed students in animation fundamentals and maya software.