Jonathan Rodegher

Jonathan Rodegher

Lighting lead, mainly for animation.

Lead Lighter / 19 yrs

Madrid, Spain

Hire Me

Senior Lighter & Compositor

Amusement Park (2019)

Shading, Texturing, Lookdev

Elite: Dangerous (2014)

Senior Lighter

Underdogs (2013)

Skills
Skills Clear
Software
Software Clear
I have experience and a particular interest in Feature films, short films, tv shows, ads and music video clips. Lighting and compositing is what I enjoy the most, and where my stronger skills are, with shading/look dev as a close second. The photography of a piece is what peaks my interest in different styles and kind of productions.

I’m a Maya/Katana advanced user and proeficient in Solaris. For compositing I’m advanced in Nuke as well.
Work History
  • Lead Lighter

    Skydance Animation

    January 2021 - December 2024
    Madrid, Spain
  • Lead Lighter

    Boulder Media

    March 2018 - December 2020
    Dublin, Ireland
  • Senior Lighter Artist

    Ilion Animation Studios

    October 2016 - August 2017
    Madrid, Spain

    Lighting shots

  • Lead Lighter

    Brown bag films

    July 2014 - October 2016
    Dublin, Ireland

    Lead Lighter at the show "Octonauts".

  • Character Lighting and Shading

    Gizmo

    May 2014 - June 2014

    Character Lighting and shading on live action plates.
    Freelance position.

  • Senior Lighter and shader

    Yema VFX

    February 2014 - April 2014

    Lighting several underwater species, matching them with live action footage. Setting up a variety of lighting sets for different conditions. Shading assets, lighting and rendering a full cg underwater background.

  • Lighting and Comp.

    La Sociedad Post

    December 2013 - January 2014

    Lighting and compositing shots for a vial campaign.

  • Shader and Lighter

    Barraca Post

    August 2013 - November 2013

    Tasks: mostly shading, lighting, rendering and minor comp.

  • Senior Lighter (Metegol film)

    Catmandu

    February 2012 - July 2013

    Lighting, rendering and comp.

  • 3D artist

    Big Boom

    January 2009 - January 2012

    Character modeller, rigger and animator. General texturing, lighting, shading, rendering and compositing.

  • 3D Generalist

    Freelance

    February 2008 - January 2009

    Modeling, lighting, animation, rendering and composition.

  • 3D Generalist

    ojo rojo

    December 2006 - February 2008

    Character modeling, rigging, lighting, animation, rendering and composition.

  • 3D Generalist

    Digital Mind

    April 2005 - December 2006

    Character modeling, rigging, animation, lighting and rendering.

Education
  • CGSociety Online Workshops

    2009 - 2010
  • CGSociety Online Workshops

    2008 - 2009
  • FX - Primera escuela argentina de efectos especial

    2001 - 2002