Jonathan Gomez

Jonathan Gomez

Mid-level Character Animator / 13 yrs

Wellington, New Zealand

Hire Me

Animator

Spanner (2020)

Animator

The Last of Us II (2020)

Animator

Welcome to Marwen (2018)

Animator

Deadpool 2 (2018)

Motion Editor

War For The Planet Of The Apes (2017)

Animation Technical Assistant

The Boss Baby (2017)

Animation Technical Assistant

Trolls (2016)

Technical Animator

Ice Age: Collision Course (2016)

Cycle Animator

Penguins of Madagascar (2014)

Animator

Devils Angels & Dating (2012)

3D Animator

Them Greeks...!

Work History
  • Motion Editor

    Wētā FX

    April 2016 - August 2017
  • Animator

    Blue Sky Studios

    November 2015 - February 2016
  • Character Generalist Technical Assistant

    DreamWorks Animation

    August 2014 - February 2015

    Feature: Trolls / Boss Baby
    • Tasks included creating animated calisthenics tests, testing joint placement, notes on deformations issues, draw-overs, control testing for consistency across show rigs, logging and reporting bugs, shot creation for Animators, Char TD’s and Surfacing Dept., testing and creating renders, running simulation renders, creating facial animation tests, creating documentation, updating studio Wiki pages, creating model/rig selectable parts for animation using Maya and proprietary software

  • Character Cycle Animator

    DreamWorks Animation

    June 2014 - August 2014

    Feature: Penguins of Madagascar
    • Responsible for creating a variety of character driven animated performances that were used for background characters and handed off to crowd artists to apply in Massive software

  • Character Generalist Technical Assistant

    DreamWorks Animation

    February 2014 - June 2014

    DreamWorks Animation – Character Generalist TA
    Feature - Puss and Boots 2
    • Tasks included creating animated calisthenics tests, testing joint placement, notes on deformations issues, draw-overs, control testing for consistency across show rigs, logging and reporting bugs, shot creation for Animators, Char TD’s and Surfacing Dept., testing and creating renders, running simulation renders, creating facial animation tests, creating documentation, updating studio Wiki pages, creating model/rig selectable parts for animation using Maya and proprietary softwa

  • Freelance animator

    Red Giant Studios, LLC

    February 2012 - April 2012

    Responsible for creating 3D key frame animation, rig testing and creating facial blendshape reference

  • 3D Animator - Them Greeks (Online collaborative short)

    Durga Digital

    February 2011 - February 2012

    Responsible for creating Key frame animation with strong emphasis on timing and storytelling. Character development research and calisthenics rig testing.

  • Animator

    Devils, Angels & Dating

    July 2011 - November 2011

    3D Key frame Animator on Devils Angels and Dating

  • Editorial Department (intern)

    DreamWorks Animation

    May 2007 - August 2007

    Shot storyboards, updated dialogue script for animator, heavy office work, cataloging and bookkeeping, and trained on proprietary animation software

Education
  • iAnimate

    2013 - ?
  • Animation Mentor

    2008 - 2009
  • Academy of Art University

    2003 - 2007