Jeremy Hollingsworth

Jeremy Hollingsworth

3D Artist, Visceral Games. EA.

Mid-level 3D Artist / 10 yrs

San Francisco Bay Area

Hire Me

Jr Hard surface modeler

Transformers: The Last Knight (2017)

Jr Hard surface modeler

Deepwater Horizon (2016)

Jr Hard surface modeler

Star Wars: Episode VII - The Force Awakens (2015)

3D Artist

Unannounced

Dedicated hard surface modeling and texturing artist.
Work History
  • Art Director

    Osso VR

    February 2022 - Present
  • 3D Artist

    Visceral Games

    August 2017 - Present
  • Lead Hard Surface Artist

    Osso VR

    June 2021 - February 2022
  • Senior Hard Surface Artist

    Osso VR

    July 2020 - February 2022
  • Hard Surface Modeler at Apple

    Aquent

    January 2020 - July 2020
  • Environment Artist III

    Crystal Dynamics

    July 2019 - December 2019
    Redwood City

    Environment artist with experience in both in game art and cinematic art. Responsible for creating my own concepts in maya, texturing/shading, rigging and animating, and optimization. Also experienced with destructible and physical object workflow delving into technical art.

  • Environment Artist II

    Crystal Dynamics

    January 2018 - December 2019
    Redwood City, California

    Avengers project - Hard Surface Artist

  • Jr. Modeler

    Industrial Light & Magic

    June 2015 - August 2017
    San Francisco Bay Area
  • Modeling and Texturing Intern

    The Mill

    January 2015 - March 2015
    Hollywood

    Modeling and Texturing Intern during my final term at Gnomon.

  • Student

    Gnomon School of Visual Effects

    January 2012 - March 2015
    Hollywood, CA
Education
  • EDDP 3 year program certificate

    Gnomon School of Visual Effects

    September 2012 - January 2015
  • High School Diploma

    Steele Canyon High School

    2008 - 2011