FX rig design and shotwork on Avengers2
Lead a team of 6 FX Artist/Developers to redesign Houdini toolset and pipeline integration for our China Studio. Design and Support of FX Rigs
Early Show FX Rig design, FX pipeline development Simulation/Rendering/Compositing FX Shot Work FX Tool Design
Tool Design/Support/Maintenance of proprietary crowd toolset Simulation/Rendering Pipeline Tools/Support Crowd Simulation Shot Work
Simulation/Lighting/Compositing Shot Work
Maya Plugin Tool Development - Rigid Bodies and Fur Toolsets
Maya Plugin Tool Development - Animation Reuse, Rigging, Layout Scattering, Modeling Tools Artist Support
Editorial Tool and Pipeline Design Story to Editorial Pipeline Tools Editorial Film Out Pipeline Design Bug Tracking Software Support/Maintenance