My goal is to visually create the most compelling and unique visual designs. With 20+ years experience in the entertainment industry, I've utilized a diverse skill set to create everything from character designs, environment designs, pitch artwork, illustrations, 3d animations, 3d models, book cover illustrations, storyboards, animatics, and cinematic direction.
Knowing each facet production has proven invaluable when designing from the ground up and working with any production department to achieve the best visual outcome.
Work History
Visual Designer
BOSA - bureau of story art
January 2022 - December 2023
MoonBeast Productions
September 2021 - December 2021
comic book artist
Storm King Productions
January 2019 - September 2021
Los Angeles, CA
Creating book covers and interior artwork for various graphic novel projects.
Concept Artist- Illustrator
Wizards of the Coast
July 2008 - June 2020
Seattle, Washington, US
Created character, creatures, and environment concept designs for style guides. Also provided illustrations for marketing and card art.
Concept Artist
Hardsuit Labs
December 2017 - March 2019
Provide concept designs for undisclosed project.
Concept Designer
Halon Entertainment
June 2018 - September 2018
Santa Monica, California, US
Cover Artist
Dark Horse Comics
September 2015 - May 2016
remote
Cover artists for various comic books.
IP Concept Artist
Sideshow Collectibles
August 2015 - November 2015
remote
Concept artist and IP developer
Visual Designer
Pocket Gems
May 2014 - October 2014
San Francisco, CA
Art Director and Visual Designer on various internal projects.
Visceral Games
January 2013 - July 2013
Senior Concept Artist
Electronic Arts
March 2010 - August 2013
Creating high level conceptual artwork designs for various internal IP's.
Projects: Dead Space 3 and various unannounced projects
Instructor- IP Dev, llustration, And Entertainment Design.
The Art Department
February 2012 - July 2014
Instructed online courses with TAD.
Courses taught:
- High Vision Illustration and Marketing Art
- Entertainment Design
- IP Development
Senior Conceptual Artist
Flagship Studios Inc. / Ping0 LLC
July 2004 - July 2008
Responsible for creating character suit designs and creature designs. In addition I also created storyboards, 3d assets, and animations for
Projects: Hellgate: London, Mythos, and various other new IP's.
Lead Concept Artist, Modeler,and Animator
Nihilistic Software
April 2001 - January 2004
Lead the creation of character & creature conceptual artwork. Once preproduction was finished, I moved onto creating storyboards, modeling, animatics, cinematic movie direction, and animations for
Project: StarCraft:Ghost.
Lead Animator and Concept Artist
Savage Frog! Animation Studios
January 2000 - March 2001
Responsible for creating animations for feature films pitches and TV shows pitches.
Projects: Family Guy, Power Puff Girls, Dexter Lab, and other various pitches.
2d artist/3d artist
Mattel
February 1999 - January 2000
Created orthographic model sheets, 3d models, animation, animatics, lighting for levels, and textures maps.
2d/3d Artist
Borderbund Software
January 1998 - January 1999
Created orthographic model sheets, 3d models, animation, animatics, lighting for levels, and textures maps.
Project: Prince of Persia
Freelance Illustrator
White Wolf Games INC.
January 1994 - January 1999
I have illustrated countless books interiors with black&white; artwork.
In addition, I created number of book covers for novels that reach international distribution.
Projects: Vampire, Werewolf, Wraith, and many more.