I'm an experienced compositor with graphic design background. Organization, problem solving, and affinity to aesthetics are second nature to me, which is why I enjoy this line of work so much.
I started doing compositing in mid-1990's, which allowed me to learn about and experience the transition from optical to digital visual effects. After a hiatus from 2000 to 2007 in order to take care of family and earned a Master's degree in Traditional Chinese Medicine in the mean time, I returned to visual effects after a serious of opportunities. The first of which was a contract with The Foundry, assisting in the user interface design for Nuke's commercial release. I learned Nuke then and fell in love with the application. The experience at The Foundry also provided me a deeper understanding of Nuke, which is helpful in using the tools more efficiently.
While I started out as a compositor for films, in recent years I've also done some commercials, even a couple of notable VR projects. I like to keep my skills up to date to be ready for new challenges. And I'm always excited to be working with other talented artists on interesting projects.
Work History
Nuke Compositor
Crafty Apes
August 2021 - Present
Los Angeles, CA
Nuke Compositor
Dupe VFX
August 2019 - November 2019
London, UK
Composited for a film project that mainly consisted ocean/water works. Acted as assistant Lead for some sequences. Trained new compositors.
VFX Tutor
Pearson College London
September 2018 - June 2019
London, United Kingdom
Nuke Compositor
Zoic Studios
September 2017 - May 2018
Culver City, California, US
nuke compositor
Encore VFX
July 2017 - September 2017
Burbank, CA
Compositing for various episodic projects.
Nuke Compositor
Zoic Studios
July 2017 - July 2017
Culver City, CA
Compositing for episodic TV projects such as Manhunt: Unabomber, Claws, and Futureman.
Nuke Compositor
MPC
May 2017 - June 2017
Nuke Compositor
Zoic Studios
August 2016 - April 2017
Los Angeles, CA
Compositor on episodics. Currently assigned to Once Upon a Time. Compositing live footage as well as CG and stock elements to create VFX sequences.
Compositor
Carbon VFX
August 2016 - August 2016
Compositor / Nuke & Ocula Trainer
Freelancer
September 2007 - July 2016
Freelance Nuke/Ocula Demo Artist for The Foundry & Nuke/Ocula Trainer at various post production facilities and educational institutes.
Nuke Compositor
MPC
November 2015 - July 2016
Los Angeles, CA
Working with Flame artists and supervisors on various commercials and commercial campaigns, as well as VR projects.
Compositing Trainer
MPC
April 2015 - October 2015
Bangalore, India
Developed and conducted compositing training for the advertising team to upgrade the artists' skills to handle more sophisticated projects.
Lecturer, Compositing for VFX
Escape Studios
November 2013 - October 2014
Escape Studios offers both full-time (all day) and part-time (evening) programs, as well as a year-long on-line mentored program. In my position as a Lecturer for the Compositing for VFX courses I was involved with all three. While at Escape I:
• Developed courseware for the year-long online mentored compositing course. This course covers all the technical (Nuke) and artistic skills required in a compositor's typical work, like color grading, keying, 3D camera projections, warping/morphing, roto & paint, and integration of CG and live action.
• Redevel
Nuke Compositor
Framestore
July 2013 - September 2013
Compositor for various projects including Sony Bravia 4K spot and Tooned McLaren animations.
• Mainly Nuke, some Silhouette.
• Typical high-end commercials work requiring keying, plate cleanup, 3D projections, and integration of CG with live action plates.
• Worked on both live action+CG shots as well as all-CG shots.
• Created matte painting backgrounds for several shots.
• Particularly complex shots included 4K Bravia shots of flower petals falling into and flowing down a river. For these shots I selected and combined elements from multiple plates
CG Specialist
Escape Studios
June 2013 - July 2013
A 4-week contract to review Escape Studio's online Mentored Compositing course. Provided summary, analysis, feedback, and suggestions which contributed to the development and upgrade of the course.
Cinesite
November 2012 - June 2013
Compositor
Cinesite
May 2013 - June 2013
Nuke Compositor for "300: Rise of an Empire" performing various tasks such as layout and keying.
Lead Paint Artist
Cinesite
November 2012 - April 2013
Lead Paint Artist for World War Z stereo conversion which required creating & extending plates for multi-plane projection setups on about 250 shots.
• Involved in interviewing for staffing a team of 6.
• Responsible for scheduling the team for a successful on-time completion of work.
• Trained and managed the team working in Silhouette and Nuke, including several members who had no prior work experience doing paint prep or using Silhouette.
• Worked directly with stereographer Angus Cameron to estimate time and work required for shots, to review work
Nuke Compositor
Framestore
February 2012 - October 2012
Nuke Compositor in the Commercial Department. Notable work included:
• A large European television commercial campaign involving multiple regional versions of multiple products. This involved everything from straightforward label replacements to hand-assembled replacement and augmentation of fruit on the set using elements from stills and other plates.
• Complicated matte extractions and cleanup for the Skyfall film title sequence.
• Matte painting and stitching live action and 3D projected elements for visual effects shots in Hummingbird.
• Warping
Stereo Paint/Prep Artist
Cinesite
October 2011 - January 2012
Nuke artist in the stereo department for John Carter project.
• Separated final 2D shots into separate plates for use in Cinesite's in-house multi-plane stereo conversion system using patch tracking and warping and manual paint in Silhouette and Nuke.
• Trained several juniors in the use of Silhouette.
VFX Stereo Compositor
Haishang Films
November 2010 - May 2011
Working in the VFX production office at the Taiwan set of Life of Pi, I assisted the stereographer (Brian Gardner) with stereo visualization of concept art and worked under the VFX Producer and Supervisor to produce test and post-viz comps using Nuke and Ocula.
Compositor
Various
January 1999 - June 2000
Los Angeles, CA
Compositing for various film projects and a couple of commercials.
Compositor
D.Rez / CRC
January 1995 - December 1998
Hollywood, CA
Compositing for various film projects and title sequences. Working directly with Supervisors and on occasions, directors.
Quantel DOMINO Artist
Centro Digital Pictures Ltd.
June 1995 - June 1995
Hong Kong, Hong Kong
Compositing and DOMINO consultant /trainer for the film "The Umbrella Story".
Graphic Artist
Various
June 1985 - January 1995
Los Angeles, CA
Full-time and freelance graphic artist for printing industry and graphic designers. Projects included logo, publication, advertisement, and package designs.
Quantel DOMINO Operator
RGB Optical, Inc.
October 1994 - December 1994
Burbank, CA
Operated film scanner, film recorder, and DOMINO workstation for image restoration and matte creation.