Jake Collinge

Jake Collinge

Entertainment Concept Artist and Educator

Mid-level Concept Artist / 15 yrs

Vancouver, Canada

Hire Me
Skills
Skills Clear
Software
Software Clear
Work History
  • Concept Art & Illustration Instructor

    CGSpectrum

    April 2012 - Present

    An online training course fit for traditional artists looking to enter the Concept Art or Illustration field. CGSpectrum is dedicated to high quality education with a 5 student maximum class size, ensuring plenty of face time and feedback from your instructor.

    We also feature a rent-a-mentor program for individual needs such as portfolio or project critiques and personal tutoring.

  • Freelance Artist

    Collinge Artwork

    September 2010 - Present

    I've been completing various jobs as a freelance artist consisting of:


    Illustration for Pitches, Book Covers and Posters
    Game Art for Mobile Platforms (characters, background, UI and effects)
    Visual Development for Games and Animation
    Painted Backgrounds/Environments

  • Designer

    Bardel Entertainment

    March 2014 - April 2015
    Vancouver, Canada Area

    At Bardel I worked on The Advenutes of Puss in Boots, currently airing on Netflix.

    I primarily worked at a Prop Designer, from rough drawing to final render target paintings. Additional Maya expertise contributed to Set Design tasks and turnaround prototypes.

  • Designer

    Rainmaker Entertainment

    May 2012 - January 2014


    I had a blast working on Rainmakers next Feature Film, Ratchet and Clank, following upon my experience within the Escape from Planet Earth production.

    My responsibilities included major environment/set design, vehicle design, as well as props and texture guides.

  • Designer

    Rainmaker Entertainment

    January 2011 - February 2012


    I worked on both DVD and Full Feature Animation for Rainmakers upcoming movie, Escape from Planet Earth.

    I primarily designed environments, key props and graphic work, as well as some FX designs and costumes.

  • 3D/2D Artist

    Badda Media

    January 2010 - April 2010


    I worked as a Contract 2D and 3D artist to create character animation, environmental art, concept designs, and full interface for a 3D pre-rendered Flash game. I was responsible for the full games artwork under the guidance of the Art Director.

    Software used included Maya, Photoshop, and Flash.

  • Modeler

    Rainmaker Entertainment

    May 2008 - August 2008


    Modeling and Texturing duties covering large scale environments, vehicles and characters.

  • 3D designer

    CGTV Games

    May 2007 - May 2008


    I create textured models (character and environment in a variety of styles) and other artwork for online 3D projects

Education
  • The Art Institute of Vancouver

    2005 - 2007