A dynamic and multi-faceted virtuoso with over 20+ years' experience in executive leadership roles in studio management, global business development, 3D Visualization, B2C/B2B Marketing, executive creative art directing, software / hardware / pipeline / prototyping / experiences development and project / program management in entertainment, commercial, retail, research, ML/CV/AR / VR / MR / XR and tech industries. Producing content, business strategy, executive project management and directing superior design for commercial high profile brands including: Sony, Paramount, Microsoft, REI, Seattle Seahawks, BMGF, UNAM, LifeProof, Rawlings, Christie Projectors, John Deere, Detroit Diesel, GM, GMC, Rawlings, Cadillac, Volvo, MACK, Chevy, Mazda, Isuzu, Jeep, Honda, Toyota, Disney and more.
Extensive client facing and leadership experience with superb conceptual agility, elegant problem solving, production, product and program management expertise with cross-functional teams in fast paced environments.
EXPERTISE:
Global Studios Leadership (XR, Software/App Development, Creative Production and Asset Management, Research, HR, Marketing & Strategy)
Global Business Development and Strategy
R&D in Computer Vision, Machine Learning, AR, VR, Photogrammetry and IP
Executive Project and Program Management
Producing / Production Management
HR, Recruitment & Operations
3D Visualization
Digital Transformation
Producing AR / VR Experiences for on HTC Vive, Oculus, Mobile, Google, WebGL and HoloLens, Windows Mixed Reality Experiences and Prototyping
Rapid Prototype Development
Creative Art Directing and Design
UI/UX Website Design and Development
Business Operations and Planning
Strategic Alignment, Metrics, KPIs, Analytics, Campaigns and Forecasting
Workflow Modification and Troubleshooting
Client-Facing Proposals, Pitches, Budgeting
Pipeline Development, Systems Architecture and Optimization
Cross-functional Team Building and Management
Team Reviews & Career Path Planning
PR and Marketing
Senior Multi-pass EXR Compositing, VFX, Commercial, Stereo and Animation
Video/TV Production, Directing, Photography
Work History
Sr. Technical Program Manager
Amazon Web Services (AWS)
February 2022 - Present
United States
Global Studios & Innovation Director
Orange LV
May 2016 - February 2022
Seattle
Studio leadership, strategic global business development and project / program management for International production and innovation company, OrangeLV (OLV). Oversee studios in the United States and Europe. Lead a genius team of project and product managers, marketing managers, creatives, IT directors, researchers and software engineers developing digital media / content, tools and applications for strategic partners and institutions including Microsoft, Bill & Melinda Gates Foundation, Cranfield University and Seattle Seahawks and more.
Leadership Activities & Oversight In:
Studio & Staff Management
VFX, Animation Production & Operations
Global Business Strategy & Operations
Software, Applications and Digital Platform Development
Production Management
Product & Program Management
Communications & Marketing
Machine Learning, AI & Research
Creative Art Direction & UI/UX Design
Information Technology and Cloud Computing
XR, AR, VR
Technical Program manager Hololens
Microsoft
April 2015 - May 2016
Redmond, WA
VFX Technical Lead
3DExcite
October 2012 - March 2015
Michigan
SME (Subject Matter Expert) for VFX; leading a team of compositing and 2D/3D generalists. Oversee, mentor and perform all senior VFX, motion graphics, compositing, editing, retouching, technical lead and pipeline documentation tasks associated with the VFX/Commercial content creation and animation process. Integration of 2D/3D CGI assets with live action footage, lighting, digital paint, photography, utilizing roto, matte extraction, keying, color correction, visual effects simulation/creation, audio and motion graphics into footage, stills and animation
Compositing Project Lead
Digital Domain
November 2010 - September 2012
Stereoscopic Compositor:
Transformers 3: Dark of the Moon 3D
The SMURFS 3D, 2011
Rotoscope for 3D (Depth):
Transformers 3: Dark of the Moon 3D
2nd Compositing Project Lead:
God of War: Ascension, 2012 Released 2013
Video Game 2D/3D conversion Cinematics for Sony
Coordinate & adapt pipeline/tools with TD Team
Supervision, R&D, documentation & training of Compositing Team
Creative workflow pre-viz & development
Compositor / Digital Paint Artist:
Compositing, Photo Realistic Plate Creation, Roto, Matte Extraction, Dynamic Paint, Depth Map Modification, L
Executive Creative Art Director and Studio Manager
Black Kat Studio, Inc.
November 2004 - November 2010
Organized Black Kat Studio, Inc. as a corporation in 2004 and served as founding VP until it was sold to Sun Digital, Inc. in 2007. Assumed the role of Executive Creative Art Director - Studio Manager to support the transition.
Responsibilities/achievements included:
Possess left and right (creative and analytical) processing to bridge the communication gap on cross disciplinary teams and leverage business methodologies to drive success
Rapid executive decision making ability
Development of strategic planning and marketing objectives to extend the co
Executive Creative Art Director and UI/UX Director
Sun Digital, Inc.
May 2003 - November 2010
Supported two roles within the organization as the Executive Creative Art Director and UI/UX Director and as an IT Technician.
Key responsibilities/achievements included:
Coordination and deployment of the desires of the client with a design solution to fit their needs/budget including: website design, print material, marketing, branding, photography and video
Research, analysis and evaluation of software and hardware for recommendation to clients
Troubleshoot operating systems (various versions of Windows and/or Mac), applications/software, e-mail a
Webmaster, Board of Directors
Ocala Art Group
March 2008 - October 2010
Collaborated and attended weekly Board Meetings. Developed a centralized website for the group to serve as the primary point of communication, venue for pre and post event documentation and interface for the community for its over 300 members. Provide UI/UX direction and deployment for the website during 2008-2010.
Key responsibilities included:
Ongoing day-to-day content management and maintenance
Set-up and management of Ocala Art Group Social Networks including Twitter
Consult with the Ocala Art Group Board to appraise them of website performance a
Senior Graphic Designer/Assistant Director
Sullivan Automotive Group
May 2001 - June 2003
Supported multi-million dollar producing large automotive group as the lead graphic designer of their in-house advertising agency.
Key responsibilities/achievements included:
Design of advertising material both print and digital for the organization’s automotive franchises: JEEP, PONTIAC, CADILLAC, DODGE, IZUZU and GMC
Assist the Creative Director with all agency projects including: directing television commercials, research and recommendation of media placement, monthly newsletter, photography and MAC and PC Information Technology support
Traveled the Eastern United States and Canada filming Equestrian Eventing. Edited and produced analog and digital videos. Filmed Olympic equestrian riders and the Pan American Games. Assisted the Production Director with on-site shoots, coordinated shoot itinerary, asset collection, camera crews, sales team and equipment deployment and collection.
Edit and produce analog and digital videos
Film Olympic, professional and amateur equestrian riders
Film Olympic equestrian riders at the qualifying meets and at the Pan-American Games
Assist with organizin
Advertising Graphic Artist
The New York Times Company
April 1999 - May 2001
Supported the New York Times Group newspaper, The Gainesville Sun, as an advertising graphic designer.
Key responsibilities included:
Design advertising materials for clients and support the art department with in-house projects
Chosen to be on an elite team to analyze the existing ad process and develop an efficient system
Game Room Student Manager
University of Florida
March 1995 - December 1998
As a Game Room Student Manager, the goal was to ensure the Game Room was a pleasant, stress free location for the University community to spend their leisure time. This position reported to the Game Room Manager.
Key responsibilities included:
Assisting customers during their visit to the J. Wayne Reitz Union Game Room at the University of Florida and maintain smooth operation of the Game Room
Oversee Student Assistants and provide conflict resolution to customers and staff
Provide support to the University of Florida Bowling Team, leagues, groups and