Jason Zielinski

Jason Zielinski

Art guy is who i be

Lead Artist / 20 yrs

Chicago, IL

Hire Me
Jason (commonly referred to as "JZ" throughout the game industry) has worked in the game business for 17 years, starting his career with Midway games where he worked on such titles as Mortal Kombat, Stranglehold, and the Ballers series. Starting as a cinematic character artist, JZ also worked as an environmental and conceptual artist at Day1Studios, and currently the Lead Artist at a mobile game company.
Work History
  • Art Outsource Management, Direction and Production

    Self-employed

    October 2019 - Present
    International
  • Art Director and Outsource Management

    Booming Games

    October 2016 - April 2019
    Malta

    Daily art direction, feedback and production work including illustration, 3d and animation. Vetted, acquired and directed all outsourcing efforts, including "internal" staff

  • Primary Artist and Animator

    Jersey Jack Pinball

    November 2016 - February 2019
    Bensenville, IL

    Concept, Model, Rig, Animate characters and other digital assets for "Dialed In" pinball
    Lead Artist for all print art (playfield, cabinets, plastics etc.) for "Pirates of the Carribean" pinball
    Created digital assets for "Willy Wonka" pinball

  • Lead Artist

    Toy Studio

    November 2008 - October 2011
    Chicago, IL

    If it involves art for Toy Studio...I do it!

  • Lead Artist

    Toy Studio

    2009 - October 2011

    If it involves art for Toy Studio...I do it!

  • Environmental Artist

    Day 1 Studios

    2007 - December 2008

    *Entered Day1 during final year of development on next gen shooter, "Fracture", to aid in overall conversion of all environmental game assets. Hired specifically as texture artist, also rose to the challenges of modeling, concepting, and UI redesign within the final 6 months to ship*

    **Most recent projects included conceptual work and modeling/texturing of game assets for prototype pitches to Disney Interactive, THQ, and Bethesda**

  • Environmental Artist

    Day 1 Studios

    2007 - December 2008

    *Entered Day1 during final year of development on next gen shooter, "Fracture", to aid in overall conversion of all environmental game assets. Hired specifically as texture artist, also rose to the challenges of modeling, concepting, and UI redesign within the final 6 months to ship*

    **Most recent projects included conceptual work and modeling/texturing of game assets for prototype pitches to Disney Interactive, THQ, and Bethesda**

  • Character Artist

    Midway Games

    2005 - 2007

    *Hired immediately following graduation in 2005 as contractor on Ballers Phenom. Following Ballers, offered the first Character Artist position on the newly created Character Core Team as modeler/texture artist.

    Aided in: Developing production pipelines,
    Design/production documents and implementation,
    Create-a-player wardrobe initiative,
    Art direction for outsourced materials,
    Cinematics (models/textures, animatics)

    +Credited Titles Shipped+

    *Ballers Phenom
    *Mortal Kombat: Armageddon
    *Stranglehold

    *Also created characters for the upcoming game The Wheelman, as well as contributing to This Is Vegas*

  • Character Artist

    Midway Games

    2005 - 2007

    *Hired immediately following graduation in 2005 as contractor on Ballers Phenom. Following Ballers, offered the first Character Artist position on the newly created Character Core Team as modeler/texture artist.

    Aided in: Developing production pipelines,
    Design/production documents and implementation,
    Create-a-player wardrobe initiative,
    Art direction for outsourced materials,
    Cinematics (models/textures, animatics)

    +Credited Titles Shipped+

    *Ballers Phenom
    *Mortal Kombat: Armageddon
    *S

  • Illustrator

    Don Johnston Incorporated

    June 2005 - January 2006

    *Illustrated multiple geographical maps for high school textbooks*

    **Illustrated pictures and diagrams for high school textbooks**

Education
  • BFA in Animation

    The Art Institutes

    2003 - 2005
  • Illinois Institute of Art

    2003 - 2005
  • Illinois Institute of Art

    2003 - 2005
  • Kalamazoo Valley Community College

    1998 - 2003
  • Kalamazoo Valley Community College

    1998 - 2003