JD Solilo

JD Solilo

Lead Environment Artist / 20 yrs

Boston, MA, United States

Hire Me
Work History
  • Lead Environment Artist

    Rockstar Games

    April 2008 - Present

    Working at a Great Studio!

    Shipped While at Rockstar
    Grand Theft Auto V: Xbox 360, Xbox-One, PS3, PS4
    Max Payne 3: Xbox 360, PS3, PC
    Red Dead Redemption: Xbox 360, PS3
    RDR:Undead Nightmare: Xbox 360, PS3
    GTA-IV: Xbox 360, PS3, PC
    Bully Scholarship Edition: Xbox 360, PC

  • Lighting and Evironment Artist

    Mad Doc Software

    September 2007 - April 2008

    Mad Doc software was purchased by Rockstar Games (Take Two Interactive) shortly after the Bully 360 port was completed. My role was to create dynamic lighting rigs for interior and exterior scenes and to work directly with the art director to help create unique and immersive game levels for next gen game systems.

  • Lead Texture Artist

    Artificial Studios

    July 2007 - September 2007

    Worked remotely on concept tile creating unique textures for models, working very closely with the art director, to ensure the pipeline for model creation was being followed so that the texture process would go smoothly. This was a short term position that only lasted a few months because i had the opportunity to work for Mad Doc software on a great AAA Xbox 360 title.

  • Lead Environment Artist

    Far Vista Studios

    September 2006 - August 2007

    I worked as the lead environment artist creating unique and fun environments for the upcoming title "Run the Gauntlet". I also helped create the current art asset pipeline.

  • Rockstar New England

    ? - Present
Education
  • New Media Campus

    2005 - 2007