Ian Jun Wei Chiew

Ian Jun Wei Chiew

Mid-level Concept Artist / 11 yrs

Redmond, WA, United States

Hire Me

Background Design

Castlevania: Nocturne (2023)

Concept Artist

Ghost of Tsushima (2020)

Concept Artist

Assassin's Creed (2018)

Visual Development

Advantageous (2015)

Malaysian National Ian Jun Wei Chiew is a concept artist working in the film and gaming industry. Currently working at Sucker Punch Productions and freelancing on various projects.
Work History
  • Art Director

    Tencent

    September 2021 - Present
    Seattle, United States/Tokyo, Japan

    Timi Studio Group

  • Freelance

    www.ianchiew.com

    May 2014 - Present

    Pre-Production / Concept Art, Visual Development & Illustration / Art Direction

    Client Selects:
    Powerhouse Animation/Netflix - Castlevania: Nocturne, Masters of the Universe: Revolution
    The Art of Direction/Regency - Assassin's Creed

  • Freelance Concept Artist/Illustrator

    www.ianchiew.com

    May 2013 - Present

    Concept Design / Visual Development / Illustration
    Client List:

    The Art of Direction - "Unannounced Feature Film"

    Gadget-Bot Studios – “Unannounced Title”, Directors: Robert Simons & Peggy Chung

    NetEase – “Unannounced Title”

    Richard Solomon Artist Representative

    AAU – “Advantageous” Feature Film, Director: Jennifer Phang
    – “Thaw” Short Film, Director: Jason Ragosta
    – “Ruslan & Ludmila” Animation, Director: George Pafnutieff

  • Lead Concept Artist

    Sucker Punch

    October 2020 - September 2021

    Ghost of Tsushima
    Ghost of Tsushima: Legends
    Ghost of Tsushima: Director's Cut

  • Senior/Lead Concept Artist

    Sucker Punch

    October 2017 - October 2020
  • Concept Artist

    Sucker Punch

    February 2015 - October 2017
  • Concept Artist

    Turn 10 Studios (Microsoft)

    October 2014 - February 2015
    Redmond, Washington, United States

    Forza Motorsport 6

Education
  • Academy of Art University

    2010 - 2014