Hovig Alahaidoyan

Hovig Alahaidoyan

Concept Artist/Visual Development Artist. Image Junkie

Senior Concept Artist / 20 yrs

ITALY

Hire Me
My background includes working as a Concept/Visual Development Artist in VFX, television, animation and games; designing across various areas of production, from storyboards and keyframes, to props, environments and characters. 

I would best describe my work to lie somewhere between the worlds of Concept Art for games and Visual Development for animation. My skills are best suited at the beginning of any project for initial wide-lateral exploration/ideation.

WORK
https://www.behance.net/hovigalahaidoyan
https://www.instagram.com/iatemycrayons

PLAY
https://badtextures.tumblr.com
https://www.instagram.com/notesonphotography
https://www.instagram.com/periphotetic

Contact: Hovigalahai@gmail.com

Eligible to work in the US and ITALY (Currently based)
I am able to move back to the States (preferably CA or NY) for the right opportunity, within a relatively short time.

My past experience includes living and working in US/AUS/NZ/UK. I love to travel with work and open to new places and experiences if the right opportunity presents itself.

Work History
  • Concept Artist

    Freelance

    February 2024 - October 2024

    https://minmax.game/

  • Senior Concept Artist

    34 Big Things

    October 2022 - October 2023

    Primarily Environments, some additional characeter/prop design

  • Concept Illustrator

    Brain Zoo Studios

    April 2022 - May 2022

    Background Illustrations for Amazon Games' New World MMO RPG

  • Concept Artist

    Netflix

    January 2020 - March 2022

    The Witcher: Blood Origin
    VFX Concepts

  • Art Director

    XVIVO Scientific Animation

    April 2021 - December 2021

    Art Direction for Medical/scientific 3D Animation

  • Concept/Visual Development Artist

    Freelance

    March 2019 - March 2021
    Greater New York City Area

    GED Media (Storyboards/WWII feature script/Dir Andrew Patterson)

    Round 2 Pictures (Promotional art/concept design for sci-fi audio drama podcast Crypto-Z)

  • Concept Artist

    Double Negative

    December 2011 - February 2019
    London, United Kingdom

    VFX concepts for various projects including: The Dark Crystal: Age of Resistance/Fungus The Bogeyman/Ex Machina/Pacific Rim: Uprising/The Hurricane Heist/Bohemian Rhapsody/Snow White and The Huntsman/Total Recall/Spectral/Transcendence/Thor:The Dark World/Terminator: Genisys/In The Heart of The Sea/Insurgent/Life.

  • Concept Artist

    Climax Studios

    December 2010 - November 2011
    Portsmouth, United Kingdom

    Pre-production work on Legacy of Kain: Dead Sun (Unpublished)

  • Visual Development Artist

    Sony Pictures Animation

    August 2010 - November 2010
    Los Angeles, California

    Arthur Christmas - Aardman
    Material and texture callouts/paintings for look development/texture dept.

  • Concept Artist

    Naked Sky Entertainment

    June 2010 - July 2010

    Environment/FX concepts
    MicroBot

  • Concept Artist

    Animal Logic

    April 2008 - December 2009
    Sydney, Australia

    Illustrating key frames and color boards.
    -Legend of The Guardians
    -Various TVC and pitch Concepts

  • Concept Artist

    Wētā FX

    October 2006 - April 2008
    Wellington, New Zealand

    VFX concepts for various projects including: Fantastic Four: Rise of the Silver Surfer/The Chronicles of Narnia: Prince Caspian/The Day the Earth Stood Still/The Water Horse: Legend of the Deep

  • Concept Artist

    Climax Studios

    November 2005 - August 2006
    Los Angeles, California

    Environments and in-game cinematic concepts:
    -Silent Hill Origins (PSP, PlayStation 2)
    -Steel Horizon (PSPortable, Nintendo DS)

  • BG Layout

    Warner Bros. Entertainment Group of Companies

    February 2005 - July 2005
    Los Angeles, California

    The Loonatics Unleashed animated series

  • Illustrator/concept

    Brain Zoo Studios

    March 2004 - October 2004
    Los Angeles, California

    Ingame cinematic Illustrations:
    -Iron Phoenix (X-box)
    -Lemony Snicket's A Series of Unfortunate Events (X-box, PS2)

  • Production Art/concept

    Digital Domain

    January 2003 - April 2003
    Los Angeles, California

    Concepts for Digital Domain's first in-house production "A Thousand Cranes". (Unreleased)

  • Production Art/concept

    HBO

    March 2002 - March 2002
    Los Angeles, California

    Location/environment/set dressing concepts for "Live from Baghdad"

  • Production Art/concept

    Polish Bros.

    February 2002 - February 2002
    Los Angeles, California

    Pitch production art for film "Northfork"

Education
  • Art Center College of Design

    1998 - 2001