Hernan Vietri

Hernan Vietri

Art Director, VFX concept Artist and Founder at PROXYStudio

Senior Motion Graphic Designer / 23 yrs

Canada

Hire Me

CG Artist

Arrival (2016)

Matchmove Artist

The Revenant (2016)

Camera Match Move

Gods of Egypt (2015)

Digital Effects Artist

Black Sails (2014)

Layout / Tracking Artist

Underworld: Awakening (2012)

Visual Effects

Y'en aura pas de facile (2010)

Visual Effects Artist

Journey to the Center of the Earth (2008)

Matchmover

Fantastic Four (2005) (2005)

Tracking, layout artist

Fantastic Four (2005)

Tracking, layout artist

Spy Kids 2: The Island of Lost Dreams (2002)

Hernan Vietri has over 15 years of experience. His Argentine roots led him to lead a team of designers in digital visual effects in a major production studio in Buenos Aires. His artistic talent is recognized and rewarded frequently makes him a specialist in creative content which transcend its multidisciplinary skills.
Work History
  • Art Director at Ubisoft - Helix | Illustration & cinematic

    Ubisoft

    May 2021 - Present
    Montreal, Quebec, Canada

    Illustration & cinematic

  • Art Director / Motion designer / Concept Artist

    Hernan Vietri

    March 2017 - Present
    Montreal, Canada Area

    IT'S ALL ABOUT THE MOOD, THE INTENTION AND THE STORYTELLING.

    Over the past 18 years, I have diversified my field of interest from visual effects artist to motion designer to illustrator.

  • Art Director, VFX concept Artist

    PROXY Studio

    January 2007 - Present
    Montreal

    As the founder of PROXY Studio, my main tasks consist of:

    Management

    Pipeline structure
    Technic direction
    Set supervision
    Photo and video shoot
    Research and development

    Photo direction
    Art direction
    Storytelling and storyboarding
    Concept art, Design
    Character design
    Motion design 2D, 3D
    VFX
    3D Environment

  • Lead Motion designer / Concept artist

    Double Negative

    July 2019 - May 2021
    Montreal, Quebec, Canada
  • Concept Art

    Alchemy 24

    April 2019 - April 2019
    Montreal, Canada Area

    FX concept art for Film

  • Concept Art

    Oblique FX

    January 2019 - February 2019
    Montreal, Canada Area

    Imax Film

  • Art Director / Motion designer / VFX Concept Artist /

    Framestore

    October 2018 - January 2019
    Montreal, Canada Area

    Art Director / Motion designer / VFX Concept artist
    Disney's Artemis Fowl

  • Art Director / Motion Designer / VFX Concept Artist

    Atomic Fiction

    November 2017 - June 2018
    Montreal, Canada Area

    VFX Concept Artist
    Velvet buzzsaw

    Art Director / Motion Designer / VFX Concept Artist
    Predator

    Matte Painting
    Welcome To Marwen

    Matte Painting
    First-Man

    Art Director / Motion Designer / VFX Concept Artist
    Pacific Rim Uprising

    Concept art & Matte Painter
    A series of unfortunate events ( season 2)

  • VFX concept Artist

    CLUSTER & PROXY

    January 2016 - January 2017
    Montreal, Canada Area

    RANK THE PRANK : Nickelodeon & BBC project
    Direct and produced 13 TV programs of 30 seconds each.

    Description
    Achieving 13 artistic concepts
    VFX Supervision of 4 shooting days
    VFX production & post-production
    -Motion design
    -3D
    -VFX


    LES CANADIENS DE MONTRÉAL VR
    Create an RV experience for the first game of the season
    VFX post-production of 45s

  • VFX Concept Artist

    Cinesite

    August 2016 - August 2016
    Montreal, Canada Area

    Ant-Man And The Wasp
    Concept art of character design

    Assassin's Creed film
    Concept art of artifact

  • CG generalist

    Raynault VFX

    November 2014 - April 2016

    Project: Arrival
    Project: League of gods
    Project: Black Sails (tv series)

    Project: Gods of Egypt
    Task: CG generalist
    Task: Digital matte painter/Environment TD;
    Task: Lead tracking and layout artist, shots: +100

  • VFX Concept Artist

    Digital District

    January 2013 - January 2013
    Montreal, Canada Area

    White house down film
    Concept artist

  • 3D generalist

    Pascal Blais Studio

    2007 - 2007

    In charge of texturing, lighting and compositing.

  • tracking, layout, stereoscopic animation artist

    Meteor Studios

    2006 - 2007

    - Journey to the Center of the Earth from Jules Verne’s novel
    Development of technical expertise in stereoscopy alignment with 3D Equalizer and in the layout and matchmoving in stereoscopy.

  • Tracking, layout artist

    Meteor Studios

    2006 - 2006

    - Three Hundred from Frank Miller’s novel.
    The making of tracking, matchmoving and layout.

  • tracking, layout, animation artist

    Deshed

    2006 - 2006

    - Hog Producers publicity
    The making of tracking, matchmoving and layout.

  • 3D generalist

    eMotion studios

    2006 - 2006

    Creation of two animated publicities. The making of modeling, rigging, lighting, shading and animation.

  • Lead 3D generalist

    Encuadre

    2005 - 2006

    - City Hunter television series
    In charge of the art direction and team supervision as well as all the computer art graphic effects. The making of texturing, lighting, animation, modeling and compositing.

  • Tracking, layout artist

    Meteor Studios

    2005 - 2005

    - Fantastic Four movie by Tim Story
    The making of matchmoving and tracking.

  • 3D generalist

    Big Bang FX animation

    2004 - 2004

    - Splinter cell animatic game
    - Scaler animatic game
    - Bombardier documentary
    - Red Flag IMAX documentary
    - Triki-trackes publicity
    In charge of texturing, lighting, modeling, tracking and matchmoving.

  • Tracking, layout artist

    De Shed

    2004 - 2004

    - Cursed movie by Wes Craven
    - Egypte movie game
    In charge of texturing, lighting, tracking and matchmoving.

  • team supervision

    Encuadre

    2003 - 2004

    - The Olocoons television series
    In charge of the art direction and team supervision as well as all the computer art graphic effects. The making of texturing, lighting, animation, modeling and compositing.

  • Tracking, layout artist

    Hybride

    2002 - 2002

    - Spy Kids 2 movie by Robert Rodriguez
    The making of tracking and animation.