Leo Burke

Leo Burke

Mid-level Designer / 12 yrs

Seattle, WA, United States

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Work History
  • Game developer

    Independant

    June 2010 - Present

    Created numerous small games using ActionScript 3 and C#.
    Specializes in rapid prototyping and a short turnaround (48 hrs - 7 days)
    Frequently submits builds to the community for playtesting and feedback.
    Personal game projects can be found here: https://www.unicodeunicorn.com

  • PopCap Games

    December 2014 - November 2015
    Seattle, WA
  • Glu Mobile

    January 2014 - December 2014
    Bellevue, WA
  • Glu Mobile

    November 2013 - February 2014
    Kirkland, Washington
  • Red Meat Games

    March 2013 - November 2013
    Newfoundland And Labrador, Canada
  • Sprint Nextel

    September 2012 - September 2013
    Overland Park, KS
  • Pwanson Software

    June 2012 - August 2012
  • Hit The Sticks LLC

    July 2011 - November 2011
Education
  • A. A. S in Game Design

    Johnson County Community College

    2008 - 2011
  • A. S in Computer Systems Management

    Kansas State University

    2006 - 2009