Hi! I am a Character Animator with 14+ years of experience within film, visual effects, and video game production. I am primarily skilled in Autodesk Maya software with experience in both keyframe and performance-capture pipelines, utilizing Metahuman and F.A.C.S. rig setups, as well as more classic cartoon GUI's.
I am a friendly person who takes joy in my work, am easy to get along with in a team setting and enjoy bringing my eye for detail to my projects and helping tell beautiful and compelling stories. Have a look at my portfolio and don't hesitate to send me a message! Cheers!
Keyframe cinematic animation for Ratchet & Clank Rift Apart
Animator
House of Moves
February 2020 - November 2020
San Diego, CA
Animator
Sony SCEA
May 2018 - January 2020
San Diego, CA
Junior Matchmove TD
Laika
January 2018 - May 2018
Hillsboro, OR
3d Layout and matchmove for "Missing Link" using 3D Equalizer, Nuke, and Maya.
Animator
Refuge VFX
December 2017 - January 2018
Portland, OR
Creature animation for "Asura" (2018).
RP Facial Animator
Laika
January 2015 - September 2017
Hillsboro, OR
Facial animator for "Kubo and the Two Strings" and "Missing Link"
Lead Animator
Hive-FX
March 2013 - January 2015
Animating and overseeing animation of creatures and visual effects for NBC's Television Drama, "Grimm" Seasons 2 & 3 * And recently starting up "Grimm" Season 4!
Animator
Hive-FX
June 2012 - March 2013
Animation and Motion Capture for NBC's "Grimm" Season 2, and other small projects.
-Maya, Syntheyes
Character Animator
Buzzmonkey Software
October 2010 - May 2012
Eugene, OR
In-house animator for various contracted and independent facebook and iOS game titles.
Junior Animator
Buzz Monkey Software
August 2010 - May 2012
In-house animator for various independent and contracted facebook and iOS game titles.
-Illustrator, Flash, 3ds Max, Maya, After Effects, Photoshop, Jira, Perforce