Lead creature animator on a TVC for CocaCola.
Rigging/animating on a couple of idents for MTV Spike.
Animating/rigging some robots for an ad.
Animated some sloths for a couple of ads directed by UBIK.
Lead animator (with some rigging tasks) on a spot for the Harrod's jewelry department. Worked with a great bunch of guys & gals at a super-chill studio.
Lead Animator - animating monsters of various descriptions for Vertigo Films' "Monsters: Dark Continent" [2014] https://www.imdb.com/title/tt1935302/
Animated on a handful of Direct Line commercials. It was a pretty slickly run job & had a great bunch of guys to work with too.
Animated some characters on a commercial directed by Darren Robbie.
Animated on a really cute commercial directed by Pierre+Bertrand. Fun & chill work environment.
Animated fish for a Heineken spot, then did some animatics for a Rollex thing.
Storyboarded action & VFX sequences for director Tom Green's "Monsters Dark Continent" [2014]. https://www.imdb.com/title/tt1935302/
Animated a few bits on the ridiculously good cut scenes for Halo4: Spartan Ops.
Some conversational/acting scenes & a big fightscene between a Spartan & an Elite. Great fun.
Animated a dolphin under Lead Animator Ted Lister. The dolphin wasn't actually under Ted.
Animated a little bit on a super-secret cool project, which I can (annoyingly) not talk about.
Animated one of those slightly awkwardly designed Olympic mascots for a Panasonic spot.
Did some work on a Burberry job, then animated a shot of the Bubbleman in one of the surf commercials, then did some animatics for a Mercedes thing.
Moved some stuff around & turned some stuff on & off in time to some music. Not sure if I can legally call it animation. Ended up looking great, so I'll take whatever credit I can get.
Animated a few little guys for a Nike gig.
Then did some background animation on a Cadbury thing.
Great bunch of guys, great place to work.
Previz & mostly generalist tasks for Sony stings/idents.
Worked on a short animated sequence directed by Ben Hibon within the live action feature film "Mirror Mirror".
I've been lucky enough to work on some fun animation jobs. Mostly animation, with rigging & some generalist tasks.
Did mostly generalist work with some animation. I got sent to their LA branch for a job for 6 weeks too, which was fun.
Worked in-house on their Play.com campaign. Modelling/Rigging/Animation/Rendering.
A bunch of talented guys & gals. Their stuff always looks amazing. I animated on various FMVs & commercials.
Worked in the back room where they set up a small area for 3 Maya ops to work on a commercial for EA. I modelled, rigged & animated a heart/speaker.
A great place to work. Mostly did generalist tasks with some animation. Got to go to South Africa to do on-set VFX supervision.
Animated on a Disney show called "Smokey Silvers". Did concept art & animation for the Airwick farm animals series of bumpers.
I animated on a short film called "Rogue Farm" directed by Gary Marshall, then rigged/animated on the first season of the KNTV show. The schedule was tight, but it was a lot of fun.
BigCo is now Superunami.
Designed some characters & locations (with the vital help from the awesome architect/designer Dennis Wong) for a children's martial arts show. The outline was written by the talented Richard Stanley (of Hardware/DustDevil fame).
Animated an FMV on a Midway title. Designed & animated a title sequence for BBC Scotland.
Animated on "State of Emergency" (The most returned game in history, allegedly!)
Animated on "Brave".
Met a lot of really talented people during my time at Vis.
As part of a small team of animators lead by Will Miller, I contributed all the animation for the title character & her dim henchman in Spike Milligan's "Badjelly the Witch", a stand alone TV special produced by Ragdoll. All animation was done traditionally. Turns out this was the one & only time I got to do an entire job using hand drawn animation.