Achievements:
• Established Character Production Pipeline
• Established 3d Asset Production Pipeline for in house and offsite artists
• Tested for, and obtained the companies’ 1st 3d modeling project and led an art team producing 580+ assets
• Constructed 3d asset project directory standards
• Created asset tracking documents
• Overseen and/or directly worked on the production of 70+ characters
Responsibilities:
• Regularly execute artistic duties such as 3D Modeling, UV Unwrapping, & Texturing.
• Art Direct projects, keeping multiple artists’ work art
3d Modeler & Animator
Liquid Development
2005 - 2009
Achievements:
• Made 3d assets for top selling titles including Rockband, The Beatles, & Guitar Hero 2
• Assisted leading in animation and 3d modeling projects.
Responsibilities:
• Animated characters and environments based on my art Lead’s direction
• Modeled & Textured 3D game assets in many specific art styles based off concept art and/or image reference.
• Collaborate with teams to complete projects by deadlines.
• Quickly adapted to engines, pipelines, naming conventions and art styles based on specific project specifications.