Ryan Griffin

Ryan Griffin

Senior Technical Animator / 19 yrs

Albany, NY

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Work History
  • Firaxis Games

    June 2016 - Present
  • Senior Technical Animator

    Firaxis Games

    June 2016 - September 2020

    Managed the motion capture pipeline first used on XCom Chimera Squad.

  • Lead Technical Animator

    Rooster Teeth

    September 2020 - March 2021
    Austin, Texas, United States
  • Technical Animator

    Drifter®

    June 2021 - Present
  • Senior Technical Animator

    Vicarious Visions

    November 2011 - June 2016
  • Instructor

    Rigging Dojo

    April 2011 - Present

    Python instructor.
    Character rigging instructor.

  • Senior Character TD

    Turbine, Inc.

    November 2008 - December 2011

    I provide tools and support for the character rigging and animation pipe lines. Development of modular procedural rigging systems. High end character rigging for new and existing games.

  • Instructor

    Mt. Ida College

    January 2010 - May 2010

    Animation instructor and rigging thesis mentor.

  • Character Support

    Secret Level

    June 2007 - September 2008

    Responsible for character rigging, setup of ragdoll dynamics, use of of Havok Behavior, and other character support tasks. I worked on Iron Man and am currently working on Golden Axe Beast Riders.

  • Lead Artist/ Animator

    EP Industries

    July 2006 - May 2007

    In charge of design, 3D concept modeling, animation, editing,camera operation and direction, web design and maintenance.

Education
  • iAnimate

    2013 - 2013
  • Academy of Art University

    2001 - 2006
  • Diablo Valley College

    1999 - 2001
  • Pennsylvania State University-Erie Campus

    1994 - 1995