Gianfranco Sgura

Gianfranco Sgura

Lead Digital Compositor / 26 yrs

Wellington, New Zealand

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Lead Compositor

Gemini Man (2019)

Senior Compositor

The BFG (2016)

Senior Compositor

Krampus (2015)

Compositing Supervisor

Bridge of Spies (2015)

Senior Compositor

Seventh Son (2015)

Lead Compositor

47 Ronin (2013)

Compositing R&D

World War Z (2013)

Digital Compositor

Total Recall (2012)

Visual Effects Supervisor

Wings of Fear (2008)

Digital Compositor

Prince of Persia (2008)

Visual Effects Artist

Francesco (2005)

Visual Effects Supervisor

The City in the Sky

Work History
  • Comp Supervisor

    Wētā FX

    March 2021 - March 2023
    Wellington, New Zealand
  • Lead Compositor

    Wētā FX

    March 2020 - March 2021
    Wellington, New Zealand
  • Lead Compositor

    Wētā FX

    March 2019 - March 2020
    Wellington, New Zealand
  • Lead compositor

    Double Negative

    February 2015 - July 2015
  • Lead Compositor

    Industrial Light & Magic

    June 2014 - February 2015
    Singapore
  • Senior Compositor

    Industrial Light & Magic

    January 2014 - June 2014
    Singapore
  • Lead Compositor

    MPC

    March 2012 - August 2013
    London, United Kingdom

    - Assist the 2D supervisor in organizing the vfx comp workflow on the assigned sequences.
    - Provide shot by shot solutions to tackle specific tasks.
    - Bridge between the CG/DMP and the COMP departments making sure the artists could solve techical and artistical issues together.
    - Prepare Nuke templates for other compositors, ensuring a certain degree of homogeneity in the compositing pipeline.
    - Assist/Supervise the shooting of 2D SFX practical elements to be used in comp.
    - Provide Sequence/Shot neutral and look grading.
    - Composite shots.

  • Senior Compositor

    MPC

    May 2010 - March 2012
    London, United Kingdom


    - VFX Compositing tasks for films.
    - Helped my compositing leads accoplish their sequence grading and pipeline tasks.
    - Created a series of custom tools to speed-up some compositing tasks such as a 3D projection solver that doesn't need to import any geo in NUKE, a CG environment reflection/refraction tool based on normal passes, a CG relighting tool that uses HDRI maps and normal passes, a retiming tool keeps the elements in sync. + others.

  • Tutor - Compositing on Nuke

    Escape Studios

    August 2011 - February 2012
    London, United Kingdom


    Tutor on a basic to mid level compositing course based on NUKE.
    Approached the course both from the "tool" and the "on the job" aspects giving the necessary information to why and how to tackle the tasks.

  • Senior Shake Compositor

    Cinesite

    March 2010 - June 2010
    London, United Kingdom


    - VFX Compositing tasks for films.

  • Shake Compositor

    MPC

    2009 - February 2010


    - VFX Compositing tasks for films.

  • CGI/VFX Supervisor

    The-Shift

    January 2007 - August 2009


    Supervised the CG/VFX pipeline from shooting on set to asset creation to delivering the final product, also creating the necessary tools when needed.

  • Lecturer

    Istituto Europeo di Design - Milan

    October 2006 - February 2008


    Tutor on 2 years of Softimage|XSI course, bot general and lighting/compositing oriented.

  • CGI Supervisor

    Videa - Roma

    2000 - 2006


    Supervised the CG pipeline from asset creation to rendering and compositing, also providing technical solutions.

Education
  • Istituto Tecnico per Geometri "O. belluzzi" - Brin

    1988 - 1992