JohnCarlos DeMoss

JohnCarlos DeMoss

Senior Game Designer / 20 yrs

Seattle, WA

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Work History
  • Game Designer

    Glu Mobile

    August 2014 - Present

    DinoHunter
    Deer Hunter 2014

  • Game Designer - Movement

    Monolith Productions

    November 2013 - July 2014

    Working with amazing people on an amazing project aka Middle-Earth: Shadow of Mordor.

  • Product Designer

    Volt @ Microsoft Game Studios

    November 2009 - November 2011

    Star Wars Kinect - Speeder Bike Design
    Build-a-Buddy
    Kinect FunLabs
    Kinect Adventures!

    Prototyping
    Game Design, UX Design, UGC design
    Level Design - Implementation and Scripting

  • Faculty; Part-time

    The Art Institutes International Minnesota

    July 2008 - April 2009

    Instructor: Game Design and Gameplay

  • Game Designer

    Heavy Iron Studios

    December 2006 - March 2009

    Ratatouille the Video Gaem X360/Ps3
    Wall-E X360/Ps3/Wii
    UP X360/Ps3/Wii
    Spongbob Squarepants: Truth or Square X360/Ps3/Wii
    Prototypes and such

  • Student

    Art Institute of California - Los Angeles

    July 2003 - February 2007
Education
  • Art Institute of California - Los Angeles

    2003 - 2007