Cid Newman

Cid Newman

Senior Technical Art Director / 24 yrs

Austin, TX

Hire Me

CG Technical Supervisor

Spy Kids 3-D: Game Over (2003)

Spy Kids 2: The Island of Lost Dreams (2002)

Creator/Designer of the original 3DS concept and prototype. Nintendo Patent holder. Co-founder of Retro Studios. Accomplishments include: #1 Hardware, #1 Software (Multiple Games), and #1 Movie.
Work History
  • Technical Art Director

    SuperNatural Studios

    October 2021 - Present
    Remote
  • Senior Technical Artist

    Gaming Corps

    December 2016 - November 2017
  • Creative Technical Director

    Wargaming.net

    December 2014 - June 2016
    Austin
  • Lead Technical Artist

    Red Fly Studio

    July 2013 - November 2014
  • Creative Technical Director

    Bluepoint Games, Inc.

    February 2012 - January 2013

    - As Creative Technical Director, responsible for creative direction of art department.
    - Produced first true “Cross-Play” game for the PSVita/PS3, Playstation All-Stars Battle Royal.
    - Kept current with artistic and technical trends and industry game play and appearance standards.
    - Managed artists, both in house and out-sourced.

  • Manager, Visual Concepts - NTD

    Nintendo

    August 2005 - February 2012

    - As Visual Concepts Manager supervised Art group while developing WiiU, Wii.
    - Co-developed and co-holds Nintendo Patent.
    - Created concept/prototype that helped lead to the development of the 3DS.
    - Managed and worked with creative and game development groups.
    - Managing on-going administrative and product line tasks.

  • CG Tech Artist

    Sony Online Entertainment

    2004 - 2005

    - As Out-Source Art Director was responsible for liaising with and supervising contractors.
    - When project was killed, stayed on to create tools.
    - Managed trouble shooting, finding, and fixing pipeline issues for Star Wars Galaxies team.
    - Worked on PS3 game prototypes on one of only two early North American Dev kits.

  • CG Technical Supervisor

    Troublemaker Studios

    August 2003 - August 2004

    - As Technical Director, was responsible for everything from art tools to final shots.
    - Worked on the set and behind the scenes with director Robert Rodriquez on Spy Kids 2 and 3.
    - Supervised and managed artists and technicians, and anything else required by studio.

  • CG tech Artist - NTD

    Nintendo

    August 2001 - August 2002

    - As CG Technical Artist, worked with group responsible for developing WiiU, Wii.
    - After a stint at Sony Online, and Troublemaker Studios, was promoted to Visual Concepts Manager.

  • CG Technical Supervisor

    Retro Studios

    March 1998 - August 2001

    - As Technical Supervisor, and a founding member, supervised technical/art development.
    - Integrated work with programming department
    - Hired, trained and mentored new artists.
    - Created a complete animation tool suite to handle character rigging, motion capture and animation.

  • Assistant Art Director

    Iguana Entertainment

    April 1996 - March 1998

    - Hired as a junior artist, was promoted to Assistant Art Director within 2 years.
    - Of the 5 games I worked on in that time, QBC ’98 won best graphics of the year awards.
    - For NHL Breakaway, with another artist, replaced all 3D ingame assets for N-64 version in 5 days.
    - Supervised art staff and worked with management group on on-going development projects and assets.