Hire Me
Currently working as a freelance Visual Development, Character Designer, Illustrator and Storyboard artist for Reelfx and Out of Order Studios. I'm also illustrating children's books for The Bright Group International and USA. Someday I would love to work for a larger animation studio full time in house.
Work History
Children's Book Illustrator
The Bright Group International
June 2015 - Present
Currently represented by The Bright Group USA. Contact my agent Nicky Lander Nicky@brightgroupinternational.com, or go to my artist page on the Bright website at https://www.thebrightagency.com/artists/view/541
Concept Artist
Element X Creative
May 2013 - Present
Dallas, TX
I work as a concept, character, and storyboard artist.
Character Designer
Seseme Workshop
January 2016 - February 2016
Dallas, TX
Worked on character designs for a 2D Animation project.
Freelance Character Designer
Reel FX
June 2015 - October 2015
Dallas, Texas
Worked on Character Designs, turn around and expression sheets, prop design, texture call outs, environment design, and storyboarding for a mobile game.
Concept Artist
Game Circus
May 2014 - July 2014
Character and Prop design for mobile app game.
Adjunct Professor Intro 3D Modeling & Texturing and Lighting
The University of Texas at Dallas
September 2010 - May 2013
Instructor for the Arts and Technology department. I taught the Introduction to 3D Modeling and Texturing and Intro to Lighting and Comp, which can be applied to both animation and video games.
Teaching Assistant
The University of Texas at Dallas
January 2010 - December 2011
I work as a Teaching Assistant and I teach Intro to Modeling and Texturing. I've worked on several projects for UTD, including the Campus Building Animation Project, and the Summer Animation: "In Bloom". I am also the Pre Production Lead, Director, Art Lead, and Lead Modeler for my own student animation project: "Cauldron Bubbles".
Contract 3D Asset Artist
NewToy Inc.
October 2009 - January 2010
Worked as an asset artist for the iPhone game "We Rule". The assets I created were the Castle and its variations, the windmill, and the fountain.