Eduardo Pena

Eduardo Pena

Senior Art Director / 19 yrs

Singapore

Hire Me
Creative - Visualist
Work History
  • Course Director of Entertainment Design

    The One Academy of Communication Design

    March 2015 - Present

    - Inspire and nurture TOA students to become world-class designers
    - Help to build and incorporate multiple design disciplines (graphic design, architecture, etc.) into the curriculum

  • senior concept artist

    Lucasfilm

    March 2016 - August 2016
  • Creative Entity

    Self-employed

    January 2015 - August 2016

    DEVELOP, BUILD and DREAM
    will be updated soon!
    ;)

  • Concept Artist

    Syfy

    November 2014 - November 2014

    Arthur C. Clarke "Childhoods End" (TV show)
    PD: Phil Ivey
    visual development

  • Speaker

    TEDxYouth@KL

    November 2014 - November 2014

    guest SPEAKER!

  • Co-Founder - Art Director

    Chino Rino Visual Lab

    November 2013 - October 2014

    Chino Rino Visual Lab was a visual art development studio based in Singapore, providing services related to concept art, illustration and graphic design. for the entertainment industry.
    founded by the talented Artist EDUARDO PENA
    Eduardo used his Nick Name "chinorino" (given by his grandfather) to name the company!
    Eduardo have worked in Some of the high-profile movie projects, those include Transcendence, The Hobbit trilogy, Lucy, The Great Wall and Hercules. he have worked for major video games developers such as Square Enix – Eidos and Bethesda Softworks.
    Eduardo created 3 fundamental pillars as a methapor of holistic relationship for mantain the core values of the "Chinorino" name
    Education
    IP (intelectual properties
    design services

  • Senior Art Director

    FZD School of Design

    2013 - January 2014
  • Concept Artist

    Europa Corp

    April 2013 - June 2013

    Visual Development for the Film LUCY

  • Concept Designer

    Weta Workshop

    June 2011 - April 2013

    design/art development for movies

  • Concept Artist

    Weta Workshop

    June 2011 - March 2013

    Weta Workshop is one of the world’s best concept art, special effects and props company based in NZ, founded by Richard Taylor.
    was a great honor working there
    Visual development for major movies such as follows:
    The Hobbit: An Unexpected Journey (2012, Director: Peter Jackson)
    The Hobbit: The Desolation Smaug (2013, Director: Peter Jackson)
    The Hobbit: There and Back Again (2014, Director: Peter Jackson)
    Transcendence (2014, Director: Wally Pfister)
    The Great Wall (2016, Director: Ed Zwick)
    Hercules (2014, Director Brett Ratner)
    i did Visual development for world-class sci-fi theme parks for a global client to develop the state-of-the-art Experience and Discovery Centers around the world.
    i developed marketing materials for Weta Workshop used in its world-class exhibition at Comic Con

  • Concept Artist

    Wētā FX

    January 2011 - June 2011

    art development for movies

  • Art Director

    CONTENTO ANIMATION

    January 2010 - November 2010

    an IP development studio based in Colombia.
    i helped to build the art foundation of the studio.

  • freelance concept artist

    Axis Animation

    September 2010 - October 2010

    Dead Island >> freelance concept art.
    unannounced projects (2012).

  • cover artist

    Radical Publishing, Inc

    July 2010 - August 2010

    I made a cover art for an unannounced graphic novel.

  • Concept Art Director

    CONTENTO ANIMATION

    October 2009 - August 2010

    I was working as a Concept art-Director developing art pieces for the entertainment industry as animation series, video games, graphic novels among others. Most of my time, I make visualizations of environments creating the general look of those visual projects.

  • design Professor

    Universidad de los Andes

    January 2008 - July 2010

    i was leading design workshops at LOS ANDES UNIVERSITY, the most representative University in Colombia.
    Design courses>>
    DIGITAL ILLUSTRATION
    VISUAL NARRATIVES
    DIGITAL SURFACES
    In there, I have had forge my own comprehension of academic issues and I was grateful to share with my students the dream of reciprocal knowledge.

  • concept Artist

    mucho motion

    May 2009 - December 2009

    Freelance concept art development for an unannounced movie project.

  • Concept Artist

    Immersion Games

    November 2007 - November 2009

    i have worked as a concept artist at IMMERSION GAMES, most of my time I made visualizations of environments creating the general feel of the game. And visual proposals of other nature.

Education
  • Fundación Universidad de Bogotá 'JorgeTadeo Lozano

    2003 - 2007