Dylan Pierpont

Dylan Pierpont

I'm a driven world creator and story teller

Mid-level Concept Artist / Mid-level Illustrator / 13 yrs

Seattle, WA, United States

Hire Me
I've worked on a number of AAA properties for studios such as Ubisoft Entertainment, Infinity Ward Frostburn Studios, Elevendy, Fantasy Flight Games, Glue Mobile, DeNA, and Dire Wolf Digital. Whether it's characters or environments, sci-fi or fantasy, design or illustration; I can collaborate fluidly with any team and offer a fresh perspective to my clients and their projects.
Work History
  • Principal Concept Art Lead

    Microsoft

    September 2022 - Present
  • Concept Artist

    Microsoft

    May 2016 - Present
  • Senior Concept Art Lead

    Microsoft

    July 2020 - September 2023
    Redmond, Washington, United States
  • Concept Artist

    Microsoft

    July 2017 - August 2020
    Redmond, WA

    Designing a brighter tomorrow through mixed reality platforms.

  • Matte Painter

    Infinity Ward

    February 2017 - February 2017
  • Mattepainter

    Infinity Ward

    February 2016 - February 2017

    Created a few mattepaintings to be used as skydomes for various levels in Call of Duty: Infinite Warfare.

  • Concept Artist & Illustrator

    Incarnate Games

    July 2014 - November 2016
    Greater Denver Area

    Character and environment concept artist and illustrator on unannounced IP.

  • Concept Artist

    POP

    November 2016 - November 2016

    Created various interior environments for use in unannounced Intel project.

  • Environment Illustrator

    Frostburn Studios, Inc.

    May 2015 - January 2016

    Responsible for creating stylized environment matte painting illustrations for the "Heroes of Newerth" MOBA.

  • Environment Illustrator

    S2 Games

    September 2014 - May 2015

    Responsible for creating stylized environment matte painting illustrations for the "Heroes of Newerth" MOBA.

  • Illustrator

    DeNA

    June 2013 - January 2015

    Fantasy card illustrator on mobile CCG "Hellfire: The Summoning"

  • Illustrator

    Ubisoft

    June 2014 - July 2014

    Concept illustrator on "Assassin's Creed: Rogue"

  • Concept Artist

    Glu Mobile

    June 2014 - June 2014

    Environment concept artist for mobile IP.

  • Illustrator

    S2 Games

    January 2014 - January 2014

    Splash artist on the "Heroes of Newerth" MOBA

  • Illustrator

    Fantasy Flight Games

    November 2013 - December 2013

    Fantasy illustrator on "The Road Darkens" expansion saga for Lord of the Rings tabletop game.

  • Illustrator

    Ubisoft

    October 2013 - December 2013

    Concept illustrator on "Tom Clancy's: The Division"

  • Illustrator

    Dire Wolf Digital

    January 2013 - August 2013
  • Concept Artist & Illustrator

    Dire Wolf Digital

    August 2012 - January 2013
  • 2D Artist

    Worker Studio

    2012 - 2012
  • Art Department Intern

    Dire Wolf Digital

    August 2011 - December 2011
    Denver

    Responsible for producing fast, high quality fantasy CCG illustrations for Warner Bros. 'Mystic Warlords of Ka'a" Facebook game.

  • Freelance Background/Enviro. Concept Artist

    Digital Adaptations

    July 2011 - December 2011

    Created multiple environment paintings for DA's first release, "The 39 Steps". Worked directly with the project lead and art director based on written briefs, storyboard shots, and color keys.

Education
  • BFA

    Rocky Mountain College of Art & Design

    August 2008 - August 2011
  • Arapahoe High School

    2004 - 2008