I've worked on a number of AAA properties for studios such as Ubisoft Entertainment, Infinity Ward Frostburn Studios, Elevendy, Fantasy Flight Games, Glue Mobile, DeNA, and Dire Wolf Digital. Whether it's characters or environments, sci-fi or fantasy, design or illustration; I can collaborate fluidly with any team and offer a fresh perspective to my clients and their projects.
Work History
Principal Concept Art Lead
Microsoft
September 2022 - Present
Concept Artist
Microsoft
May 2016 - Present
Senior Concept Art Lead
Microsoft
July 2020 - September 2023
Redmond, Washington, United States
Concept Artist
Microsoft
July 2017 - August 2020
Redmond, WA
Designing a brighter tomorrow through mixed reality platforms.
Matte Painter
Infinity Ward
February 2017 - February 2017
Mattepainter
Infinity Ward
February 2016 - February 2017
Created a few mattepaintings to be used as skydomes for various levels in Call of Duty: Infinite Warfare.
Concept Artist & Illustrator
Incarnate Games
July 2014 - November 2016
Greater Denver Area
Character and environment concept artist and illustrator on unannounced IP.
Concept Artist
POP
November 2016 - November 2016
Created various interior environments for use in unannounced Intel project.
Environment Illustrator
Frostburn Studios, Inc.
May 2015 - January 2016
Responsible for creating stylized environment matte painting illustrations for the "Heroes of Newerth" MOBA.
Environment Illustrator
S2 Games
September 2014 - May 2015
Responsible for creating stylized environment matte painting illustrations for the "Heroes of Newerth" MOBA.
Illustrator
DeNA
June 2013 - January 2015
Fantasy card illustrator on mobile CCG "Hellfire: The Summoning"
Illustrator
Ubisoft
June 2014 - July 2014
Concept illustrator on "Assassin's Creed: Rogue"
Concept Artist
Glu Mobile
June 2014 - June 2014
Environment concept artist for mobile IP.
Illustrator
S2 Games
January 2014 - January 2014
Splash artist on the "Heroes of Newerth" MOBA
Illustrator
Fantasy Flight Games
November 2013 - December 2013
Fantasy illustrator on "The Road Darkens" expansion saga for Lord of the Rings tabletop game.
Illustrator
Ubisoft
October 2013 - December 2013
Concept illustrator on "Tom Clancy's: The Division"
Illustrator
Dire Wolf Digital
January 2013 - August 2013
Concept Artist & Illustrator
Dire Wolf Digital
August 2012 - January 2013
2D Artist
Worker Studio
2012 - 2012
Art Department Intern
Dire Wolf Digital
August 2011 - December 2011
Denver
Responsible for producing fast, high quality fantasy CCG illustrations for Warner Bros. 'Mystic Warlords of Ka'a" Facebook game.
Freelance Background/Enviro. Concept Artist
Digital Adaptations
July 2011 - December 2011
Created multiple environment paintings for DA's first release, "The 39 Steps". Worked directly with the project lead and art director based on written briefs, storyboard shots, and color keys.