Daniel Flavelle

Daniel Flavelle

Junior Technical Director / Mid-level Depth Artist / 9 yrs

Toronto, Canada

Hire Me

assistant technical director

Blazing Samurai (2022)

assistant technical director

Thomas and Friends (2021)

CG Supervisor / Assistant CG Supervisor

Abby Hatcher (2018)

Depth Artist

Geostorm (2017)

Shot Finaling

True and the Rainbow Kingdom (2017)

Shot Finaling

Kody Kapow (2017)

Depth Artist

King Arthur: Legend of the Sword (2017)

assistant technical director

Tarzan & Jane (2017)

Depth Artist

Doctor Strange (2016)

assistant technical director

Elena of Avalor (2016)

depth artist

Star Trek Beyond (2016)

depth artist

The BFG (2016)

depth artist

Independence Day: Resurgence (2016)

depth artist

Captain America: Civil War (2016)

depth artist

Point Break (2015)

depth artist

Star Wars: Episode VII - The Force Awakens (2015)

depth artist

Terminator: Genisys (2015)

Animator

Susanna Moodie: Roughing it in the Bush

Work History
  • Game Developer

    LOLHaus

    August 2015 - Present
    Toronto, Canada Area

    Developing games for my own company, LOLHaus, as a one man operation handling all design, development, and art tasks. After a number of prototypes, some of which have been released on an as-is basis, I am moving forward with an action game.

    Currently working on a local multiplayer arena death match game for release on PC, with plans to port to console.

  • Computer Graphics Supervisor

    IoM Media Ventures Inc.

    June 2023 - November 2023
    Halifax, Nova Scotia, Canada · Remote

    CG Supervising on an upcoming children's television show. Currently in temporary layoff.

  • Part Time Professor

    Durham College

    January 2022 - September 2023
    Oshawa, Ontario, Canada

    Teaching real-time engines courses in the Game Art program, focusing on Unreal Engine.

  • Computer Graphics Supervisor

    Pipeline Studios

    February 2023 - May 2023

    CG Supervising the tail end of a feature film during crunch.

  • Finaling Artist

    Pipeline Studios

    September 2022 - February 2023

    Character and Layout Finaling on an upcoming feature film

  • CG Supervisor

    Snowball Studios

    July 2021 - July 2022
    Toronto, Ontario, Canada

    CG Supervising on Netflix's Magic: The Gathering.

  • CG Supervisor

    Guru Studio

    March 2019 - July 2021
  • Assistant CG Supervisor

    Guru Studio

    October 2018 - March 2019
  • Shot Finaler

    Guru Studio

    March 2018 - October 2018
  • Shot Finaler

    Jam Filled

    December 2016 - March 2018
    Toronto, Canada Area

    Check quality of final rendered shots. If there are any problems diagnose then fix them, or send them back if a fix would be too time consuming. Requires in-depth knowledge of all aspects of the production pipeline.

  • Lighter/Renderer

    Yellow Bear Studios

    September 2016 - December 2016
    Toronto, Canada Area

    Short contract for lighting and rendering a new pilot project. In addition to developing the lighting "look" and ensuring clean, consistent renders duties include fur simulation, rigging and animation, and providing technical art solutions. Also on call to provide consulting services for tie-in game developed in Unity.

  • Assistant Technical Director

    Arc Productions

    July 2016 - August 2016
    Toronto, Ontario, Canada

    My responsibilities revolved around front line artist support, pipeline development and maintenance, and writing documentation. In short I fixed animation tools and helped artists to work more efficiently.

  • Game Developer

    Independent

    August 2015 - August 2016
    Toronto, Canada

    Independently making games in my spare time. I handle every aspect of development, from coding to art.

    First project, Victor's Day Out, is still in development. The most current version can be found below. Working on prototyping a new VR project in Unreal Engine.

  • stereoscopic depth artist

    Stereo D

    May 2015 - July 2016
    Toronto, Canada Area

    Created depth maps for stereo conversion.

  • Technical Animator

    Xenophile Media

    May 2014 - May 2015
    Toronto, Canada Area

    Contracted Technical Animator

  • Game Designer

    Durham College/Toonbox Entertainment Ltd Partnership

    September 2014 - April 2015

    In charge of designing in-game economy for as-of-yet unreleased RPG on mobile, developed in Unity. Also contributed significantly to game and level design in general, in addition to some rigging, animating, and surfacing.

  • Games/Animation Tutor

    Durham College

    September 2007 - April 2015

    Tutored in the Animation and Games programs the entire duration of my college career. Tutored every subject and even received special dispensation to tutor outside the bounds of the program to help students in under-served programs.

  • Animation Instructor

    Durham College

    July 2013 - July 2013
    Durham College, Oshawa, Ontario

    Teaching high school students the basic principles of animation, while maintaining a fun, welcoming learning environment.

Education
  • Ontario Advanced Diploma in Game Development

    Durham College

    2012 - 2015
  • Ontario Advanced Diploma in Animation- Digital Production

    Durham College

    2010 - 2011
  • Ontario Advanced Diploma in Animation- Computer Arts

    Durham College

    2007 - 2010