Watch_Dogs: Legion - AI Systems, Gameplay, Mocap Pipeline & Cinematics
Responsible for a wide range of the animation pipeline, from prototyping new content and
workflows to final data polish and engine integration. Solving and retargeting face and
body animation from mocap. Crafting systemic AI behaviours and player interactions.
Cinematic pipeline development. Assisting directors with mocap shoot planning &
technical supervision. Working with programmers and designers to improve workflows,
facilitate new engine features and pipeline improvements.
Animator
Ubisoft Toronto
July 2017 - June 2021
Toronto, Ontario, Canada
Animator
Arc Productions
September 2015 - August 2016
Toronto, Ontario
3D character animation
U-Verse Field Operations Technical Consultant
AT&T
June 2015 - September 2015
Responsible for assisting field agents in testing, troubleshooting and maintaining AT&T's U-Verse network operations.
Contract Animator
Sunnybrook Health Sciences Centre
September 2014 - January 2015
Toronto, Canada Area
Produced and animated an informative video to help ease cancer survivors transitioning between clinics within Sunnybrook Health Sciences Centre.
Laptop Distribution Assistant
University of Ontario Institute of Technology (UOIT)
August 2014 - October 2014
Oshawa
Responsible for high-volume IT customer service, data-entry and usage of HEAT IT Service Desk management software.
Content Director
Machinima.com
June 2009 - August 2014
Provided high quality web-based video content to a viewer base of millions of people.
Lead 3D Artist
JF Venture (UOIT Capstone)
September 2013 - April 2014
Oshawa, Ontario
Freedom Quest is a PC & mobile game that teaches kids about the importance of financial literacy in a fun and engaging way. Created modular 3D hard-surface assets, modeled and animated human characters.