David McNeal

David McNeal

Stylistically-adaptive, creative draftsman

Lead Concept Artist / 17 yrs

San Francisco, CA

Hire Me

Senior Concept Artist

Star Wars: Uprising (2015)

Senior Artist, Asst. Art Lead, Art Lead

Realm of the Mad God (2011)

Art Director

Unannounced

Concept Artist

Spirit Lords

I have 10 years of experience working in the entertainment industry, specifically video games. I am currently an Art Director at FunPlus in San Francisco.
Work History
  • Art Director

    FunPlus Game

    February 2017 - Present
  • Associate Art Director

    Jam City

    July 2018 - August 2021
    San Francisco Bay Area

    I am moving into the role of managing the art for the 'Panda Pop' team.

  • Senior Concept Artist

    Zynga

    February 2018 - August 2018
    San Francisco, CA, United States
  • Concept Artist

    FunPlus Game

    October 2017 - January 2018
  • Concept Artist

    FunPlus Game

    October 2016 - November 2016
  • Senior Concept Artist

    Disney Interactive

    April 2015 - May 2016
    Palo Alto

    ART LEAD on 'Star Wars: COMMANDER'

  • Senior Artist, Asst. Art Lead, Art Lead

    Kabam

    July 2010 - April 2015
    San Francisco

    As Art Lead. I managed a team of 2-3 artists giving them their work assignments and feedback. I was also responsible for coordinating production features and needs with art creation as well as maintaining brand consistency. Additionally I also contributed artistically.

    As Senior Artist I provided conceptual work as well as finished in game assets and illustrations for a variety of Kabam titles including: Global Warfare, Alien Crusade, Kingdoms of Camelot, Realm of the Mad God, Glory of Rome, Thirst of Night, Hydra, Rockstars and Aliens, Project Fearless, Spirit Lords and Star Wars: Uprising.

  • Meteor Games, LLC

    August 2008 - July 2009
    West Hollywood


    Delivered character, creature, environment and prop designs for a variety of Meteor games.

    ... See more

  • Pretty Good Games, LLC

    July 2007 - May 2008
    Redondo Beach

    Used a variety of software packages to deliver concepts and finished assets for the casual

    games market. Designed characters, props, backgrounds and GUI.

    ... See more

  • GTM Sportswear

    August 2004 - July 2007
    Manhattan, KS


    I designed layouts and graphics for screen printing.

    ... See more

Education
  • Concept Design Academy

    2008 - 2010
  • Kansas State University

    1994 - 1997