Dana Fortier

Dana Fortier

Vancouver, Canada

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Work History
  • Writer

    Red Hook Games

    May 2015 - September 2015
  • Systems Designer

    Black Tusk Studios (Microsoft)

    September 2010 - April 2014

    Worked on several prototypes, focusing on shooters (FPS and 3rdPS) with a focus on AI systems and melee combat.

    Deep UE4 blueprinting/scripting for prototypes.

  • Game Designer

    The Coalition

    September 2010 - April 2014
  • Designer

    EA

    November 2007 - April 2010

    Skate 3 - 360/PS3
    Skate 2 - 360/PS3
    Skate It for the Nintendo Wii/DS.

  • Lead Designer

    Backbone Entertainment

    June 2004 - October 2007


    Quest Design/Scripting, Balancing/Tuning - Rifts: Promise of Power (NGage)
    Design Support - Age of Kings (Nintendo DS)
    Lead Designer - Death, jr. and the Science Fair of Doom (Nintendo DS)
    Mini-Game Lead - Monster Lab (Nintendo Wii/DS)

  • Lead Designer

    Second Sun

    2001 - 2003


    Worked on co-created original IP - Unreleased Ubi Soft-funded PS2 Title.

  • Electronic Arts

    ? - Present
Education
  • Art Institute, Burnaby (CDIS)

    2000 - 2001