Worked on several prototypes, focusing on shooters (FPS and 3rdPS) with a focus on AI systems and melee combat.
Deep UE4 blueprinting/scripting for prototypes.
Game Designer
The Coalition
September 2010 - April 2014
Designer
EA
November 2007 - April 2010
Skate 3 - 360/PS3
Skate 2 - 360/PS3
Skate It for the Nintendo Wii/DS.
Lead Designer
Backbone Entertainment
June 2004 - October 2007
Quest Design/Scripting, Balancing/Tuning - Rifts: Promise of Power (NGage)
Design Support - Age of Kings (Nintendo DS)
Lead Designer - Death, jr. and the Science Fair of Doom (Nintendo DS)
Mini-Game Lead - Monster Lab (Nintendo Wii/DS)
Lead Designer
Second Sun
2001 - 2003
Worked on co-created original IP - Unreleased Ubi Soft-funded PS2 Title.