Lighting and Visual Effects using Unreal Engine 3.
Lighting Artist
Insomniac Games
April 2004 - July 2011
Lighting game levels, working with programmers to develop lighting pipeline and artist-friendly lighting tools for future projects.
Senior Artist
Westwood Studios
1992 - 2002
3D model building, texturing, animation and post special effects for cinematic sequences in Westwood games.
Also designed and oversaw construction for green-screen cyclorama, lighting rigs and power distribution for the stage where live action sequences were filmed.
Owner
SetSource
1986 - 1992
Set design and construction for still, video and film. Worked in Detroit car studios and in Hollywood, building and transporting sets, building miniatures, painting backdrops, both on location and in studio.