Versatile in style from stylized 2D animation to realistic looking 3D work, as well as industry experience in character concept drawing/paintings. I also have experience doing improvised acting on stage, both naturalistic and over the top heightened characters.
Work History
Animator
MPC
May 2016 - Present
3D Character Animator/Concept artist
Framestore
August 2015 - April 2016
London, United Kingdom
Animation and character concept drawings for upcoming feature film.
Animator/concept artist
The Mill
September 2010 - June 2015
London, United Kingdom
Lead Animator, Bachelor Film Production
The animation Workshop
August 2009 - November 2010
Denmark
Lead animator on student film The Backwater Gospel.
3D character animator. 2D vfx animator. Storyboard artist. Colour script. Concept artwork.
2D Animator
National Film School of Denmark
November 2009 - February 2010
Copenhagen Area, Denmark
Animating on a 2D short directed by Paw Charlie Ravn
2D/3D Animator/concept artist
The Mill
February 2011 - 2010
London, United Kingdom
Working mainly in London as an animator, as well as New York and LA.
Game Cinematic projects: Call Of Duty and Brink. And multiple television commercials such as Wrigley's, Fifa World Cup, Playstation, Comfort, Cif, Jaguar, Nike, Honda, Audi, Heineken, MTV and Johnnie Walker
Bachelor in Character Animation
The animation Workshop
2007 - 2010
Denmark
Training in classical hand drawn animation as well as character animation in Maya 3D
3D Animator
Dadiu
May 2009 - May 2009
- computer game animation. The Danish Academy for Digital Interactive Entertainment
3D Animator
Rubber studios
November 2008 - November 2008
Winter ident for Nickelodeon. 3D character animation done in Maya.
Student
The animation Workshop
2008 - 2008
2D Animator
The National Film School of Denmark
November 2007 - November 2007
Animating on a short directed by Søren Fruergaard.
Student
The Drawing Accademy
June 2006 - December 2006
Half a year intensive drawing course focusing on quick gesture drawings to long pose studies.
Learning how to create more dynamic and appealing poses as well as higher understanding of human anatomy and form.
Lead-Animator, storyboard artist
E-mpire
May 2005 - May 2006
-Freelance work. Character Animation, storyboard and animatic.
Technical drawing (Computer-Aided Design)
Elkem AS
2004 - 2005
My worked involved doing 2D plan drawings as well as 3D representation of various valves and industrial designs.