Benjamin Liu

Benjamin Liu

Senior FX Artist / 24 yrs

California

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FX Dynamics

To All the Boys: P.S. I Still Love You (2020)

Visual Effects Artist

Call of Duty: Modern Warfare (2019) (2019)

Visual Effects Artist

Flying Over Hubei (2014)

FX Artist

After Earth (2013)

CG Artist

Sinister (2012)

Digital Effects Artist

Red Tails (2012)

Previs Artist

Rise of the Planet of the Apes (2011)

Visual Effects Artist

Green Lantern (2011)

Digital Artist

The Last Airbender (2010)

Pre-Visualisation Artist

Journey to the Center of the Earth (2008)

Visual Effects

Rise: Blood Hunter (2007)

Digital Effects Artist

Unearthed (2007)

Visual Effects

The Messengers (2007)

Pre-Visualisation Artist

Eragon (2006)

Animator

The Nativity Story (2006)

Visual Effects

We Fight to Be Free (2006)

Animator

The Grudge 2 (2006)

Digital Effects Artist

Son of the Mask (2005)

Digital Effects Artist

Scooby-Doo 2: Monsters Unleashed (2004)

Sr. FX Artist

Call of Duty: Infinite Warfare (2016)

Sr FX Artist

The Flash (2014)

Sr FX Artist

Destiny (2014)

Star Trek Into Darkness (2013)

FX TD

Oz the Great and Powerful (2013)

FX Lead

A Good Day to Die Hard (2013)

FX TD

Hell on Wheels (2011)

FX Lead

Hawaii Five-O (2010)

FX Lead

MacGyver (2016)

Blade: Trinity (2004)

FX TD

American Horror Story (2011)

Animator

The Saboteur (2009)

Work History
  • VFX Director

    Striking Distance Studios

    October 2021 - Present
  • Lead Single Player VFX Artist

    Infinity Ward

    March 2020 - October 2021

    Lead a team to create amazing looking effects for the next Call of Duty. Create movie quality simulations for real time experience.

  • FX Specialist

    Infinity Ward

    March 2018 - March 2020

    Help mentor junior artist and setup texture atlas for in-game effects. Create big movie moments in-game. Lead execution effects tasks

  • Sr FX Artist

    Infinity Ward

    May 2017 - March 2018
  • FX Lead

    Picture Shop

    February 2017 - May 2017
  • Sr FX Artist

    Infinity Ward

    January 2015 - February 2017
  • Sr FX Artist

    Encore VFX

    September 2014 - January 2015

    Flash The TV Show Episode 3 and on.

  • Lead FX Artist

    Pixomondo

    September 2013 - September 2014
    santa monica

    Wanda FLY - 3D Ride
    Sleep Hallow - Glass Portal FX

  • VFX Supervisor

    Prologue Films

    June 2013 - September 2013

    Cinematic for Bungie's Destiny

  • FX Artist

    Prologue Films

    May 2013 - June 2013

    Cinematic for Bungie's Destiny

  • FX TD on Star Trek 2 and After Earth

    Pixomondo

    January 2013 - April 2013

    Created Explosion and Smoke Trail setups.

  • FX Lead on Die Hard 5

    Pixomondo

    September 2012 - January 2013
    Santa Monica

    Created all the Dust and Debris setups and placed them in over 70 shots.

  • FX TD

    Sony Pictures Imageworks

    February 2012 - September 2012

    Oz: The Great and Powerful: The Movie

  • FX TD

    FuseFX

    September 2011 - February 2012

    Hell on Wheels TV show: Creating Smoke Stack FX
    Criminal Minds TV show: Created Tornado FX
    The Goodwife TV show: Created Explosion FX
    American Horror Stories TV show: Created Fire FX

  • Lead Rig / Animator

    MAWI United

    July 2011 - September 2011

    Lead Rig Artist and Lead Animator for two commercials.

  • Sr. TD FX Artist

    Pixomondo

    May 2011 - July 2011

    Red Tails the Movie: Created Smoke Trails
    Created Explosion elements.

  • Sr. TD FX Artist

    Sony Pictures Imageworks

    January 2011 - April 2011

    Green Lantern the Movie: Dev look on the ripping tendrials of Parallax.
    Dev look on the rope/net at the end of the movie.
    Applied the Green Lantern suit FX

  • TD FX Artist

    FuseFX

    January 2011 - January 2011

    Design Explosion for up coming TV show

  • FX Artist

    Zoic Studios

    September 2010 - December 2010

    Fringe the TV Show: FX TD
    Falling Skies: FX TD
    Undercover: FX TD
    V the TV Show: FX TD

  • Generalist

    Psyop

    July 2010 - September 2010

    XBox Fable 3 Commercial: PreVis Artist
    Nissan Juke Commercial: FX RnD

  • Previs Arist

    POV Previs

    May 2010 - June 2010

    Rise of the Apes Movie: PreVis Artist

  • Lead

    POV Previs

    March 2010 - April 2010

    Lead on Northern Lights the Movie

  • Sr 3D Generalist

    Pixomondo

    December 2009 - February 2010

    A Nightmare on Elm Street Movie: Pre-vis and Effects.
    The Last Airbender Movie: Working on Matchmove and Effects.

  • In Game and Cinematic Animator

    Pandemic Studios

    December 2006 - November 2009

    The Saboteur The Video Game: In Game and Cinematic Animator
    I did in game animations and cinematic animations. I was also in charged of the mocap Face clean up using Face Robot.

  • Freelance Animator

    Tiger Hare Studios

    October 2007 - October 2007

    Video Game Cinematic: Animator
    I fixed mocap data so that it blended smoothly with my hand keyed animations.

  • 3D Artist

    Reality Check

    June 2006 - December 2006

    Rise The Movie: Effects Artist
    Animated and created effects for blood and arrows.
    The Messengers The Movie: Effects Artist
    Made mud effects, rendered and comped.
    We Fight to Be Free: Effects Artist
    Made smoke effects and blood for gun fights. Roto and comped scenes together.
    The Grudge 2: Effects Artist
    Matte painting and comp work.
    Sony Vaio Commercial: Animator
    Animated Car and explosion.

  • Freelance Artist

    Frantic Films

    August 2006 - August 2006

    The Nativity Story: Effects Artist
    Put Blood on Baby Jesus

  • Animator/Effect Artist

    Persistence of Vision

    February 2006 - May 2006

    Journey to the Center of the Earth: Pre-Vis Animator
    Animated to storyboards
    Unearthed: Effects artist
    Made dust, smoke, particles for monsters in the shoot.
    Eragon: Pre-Vis Animator
    Animated to storyboards

  • Freelance Animator/Rigg

    8 Edge

    September 2005 - January 2006

    History Channel Show: Rig Artist and Animator
    Fixed mocap data so it could work in a loop and also with each other mocap data.

  • Animator/RiggArtist

    RedGypsy

    February 2005 - December 2005

    History Channel Shows: Animator and Effects Artist
    Discovery Channel Shows: Animator and Effects Artist

  • Animator/Effect Artist

    Digital Dimension

    December 2003 - December 2004

    Super Bowl XXXIX Intro for Fox: Effects Artist
    Animated Screen Positions on the field
    Created Visual Effect in 3DS Max using Thinking Particles
    Confetti, Explosions, Balloons
    Mask II The Movie: Animator
    Produced Modeled and Textured for Baby Fangs
    Created Reflection background matte painting
    Blade III The Movie: Lead Character Setup
    In charge of setting up over 37 Characters for over 120 effect shots
    Produced Ash and Embers Effects
    Matchmoving to Vampires
    Scooby Doo II The Movie: Jr. Animator
    Modeled and Textured Harpoon

  • Freelance Artist

    Vicon

    July 2003 - December 2003

    iRiff Project 3D Demo for Microsoft: Lead Animator
    In charge of Creating, Modeling, Texturing and Lighting Character
    Assembled scenes and animated to camera work and sound track

  • Sony Pictures Imageworks

    ? - Present
Education
  • Animation Mentor

    2007 - 2008
  • Mt. Sierra

    2000 - 2004