Enthusiastic 3D Artist with almost 4 years of experience in animated productions. Strengths in handling multiple tasks, working as part of a team, and using an artistic approach to problem-solving. Willing to work great with others to bring visions to life.
Work History
Surfacing Artist (DNEG Feature Animation)
Double Negative
June 2022 - June 2023
Montréal
3D Surfacing Artist:
• Realization of textures in Mari, Photoshop and Substance Painter.
• Look Dev in Katana with Renderman for characters and props for upcoming projects and in Unreal.
• Grooming using XGen and DNEG’s internal tool.
Unreal for Virtual Production:
• Creating textures in Substance Painter and Look
Dev in Unreal Engine 5 for Virtual Production team, with research and study purposes for future productions.
• Writing Unreal training documentation for Surfacing Artists, defining a materials’ guide, workflow and problem-solving tips.
3D Modeling, Surfacing and Grooming Artist
Rainbow CGI
July 2019 - April 2022
Roma, Italia
Working on animated productions such as "Disney's Puppy Dog Pals", "Rainbow's 44 Cats", "Disney's SuperKitties", movies like "The Ice Age - Adventures of Buck Wild" and "Diary of a Wimpy Kid", and other projects to be announced.
- Responsible for modeling characters, props, environment, and creating facial blendshapes in Maya coordinating with other departments.
- Realize texture in Mudbox and Photoshop and shaders with V-Ray following references and concept arts provided by clients.
- Creation of cartoony fur for characters and props using XGen.